It's so awkward for my first post to be complaining the game broke T-T
My friends and I chose not to update our multiplayer world until the mods we couldn't play without all updated- not even forked by other users, but by the original author to avoid the risk of vibecoded stuff. Regardless, the issue has gotten significantly worse since its onset and affects even the completely vanilla world I created to test solutions. I went as far as completely removing the files from the mod folder, not just disabling them in the main menu, but no dice. I can't play for more than ten minutes or so before the game crashes. Lowering graphics settings and closing other programs that might have been siphoning off resources didn't help at all, and with the f3 menu open I can see it runs perfectly smoothly 99% of the time and then just completely locks up. The second or third time I hit a lag spike, the game just goes kaput.
Edit: I should add that this is all in singleplayer- I haven't been able to play multiplayer since this issue started- but our multiplayer world uses port forwarding rules rather than being a dedicated server, and I'm the host. It's just baffling to me that It's gone from "being able to host a modded world over LAN for 3 other players" to "crashes 10 minutes in to singleplayer vanilla" in the span of like,,, four days.