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rott_n

Vintarian
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Everything posted by rott_n

  1. oh wow, thank you for the quick response! this would make sense... i was installing the most recent versions of mods in case they had bug fixes, and wasnt thinking of test versions at all. i did as you said, and it worked :] thank you for the help
  2. basically title. i had already tamed another horse with no issues, so im not sure if it IS connected, but it was Literally the last thing i did before the game crashed, and the crash logs both mention the error being in the jaunt mod. upon booting the game back up and trying to load in, it crashed again. is it fixable? and is the world saveable whatsoever? id be sad to see it go, i wasnt far in but i had gotten lots of pets, so :[ first crash log; Game Version: v1.21.2 (Stable) 2026/01/31 9:27:57 PM: Critical error occurred in the following mod: jaunt@2.2.0-rc.2 Loaded Mods: diversediets@1.0.2, bovinae@0.3.1, caninae@1.0.34, casuariidae@1.1.6, cervinae@0.1.8, dinornithidae@1.0.19, felinae@0.2.11, machairodontinae@1.0.27, pantherinae@1.2.2, thylacinidae@0.1.4, viverridae@1.0.6, playermodellib@1.9.16, game@1.21.2, attributerenderinglibrary@2.6.0, beastsofmen@0.1.3, genelib@2.1.6, hieronymusreptiles@1.1.0, jaunt@2.2.0-rc.2, moreanimals@1.6.6, petai@4.0.3, creative@1.21.2, survival@1.21.2, cats@4.0.1, detailedanimals@0.7.2, draconis@1.2.0, equus@1.2.0, foxtaming@1.7.3, monoceros@1.3.1, pegasus@1.0.3, wethology@1.0.2, wolftaming@4.1.4 System.Collections.Generic.KeyNotFoundException: The key tread was not found at Vintagestory.API.Datastructures.FastSmallDictionary`2.get_Item(TKey key) in VintagestoryApi\Datastructures\Dictionary\FastSmallDictionary.cs:line 78 at Jaunt.Behaviors.EntityBehaviorJauntRideable.UpdateRidingState() in C:\Users\ryker\source\repos\jaunt\Jaunt\Behaviors\EntityBehaviorJauntRideable.cs:line 718 at Jaunt.Behaviors.EntityBehaviorJauntRideable.OnGameTick(Single dt) in C:\Users\ryker\source\repos\jaunt\Jaunt\Behaviors\EntityBehaviorJauntRideable.cs:line 1168 at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1040 at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 669 at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 87 at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25 at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 836 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95 second crash log; Game Version: v1.21.2 (Stable) 2026/01/31 9:34:32 PM: Critical error occurred in the following mod: jaunt@2.2.0-rc.2 Loaded Mods: diversediets@1.0.2, bovinae@0.3.1, caninae@1.0.34, casuariidae@1.1.6, cervinae@0.1.8, dinornithidae@1.0.19, felinae@0.2.11, machairodontinae@1.0.27, pantherinae@1.2.2, thylacinidae@0.1.4, viverridae@1.0.6, playermodellib@1.9.16, game@1.21.2, attributerenderinglibrary@2.6.0, beastsofmen@0.1.3, genelib@2.1.6, hieronymusreptiles@1.1.0, jaunt@2.2.0-rc.2, moreanimals@1.6.6, petai@4.0.3, creative@1.21.2, survival@1.21.2, cats@4.0.1, detailedanimals@0.7.2, draconis@1.2.0, equus@1.2.0, foxtaming@1.7.3, monoceros@1.3.1, pegasus@1.0.3, wethology@1.0.2, wolftaming@4.1.4 System.Collections.Generic.KeyNotFoundException: The key tread was not found at Vintagestory.API.Datastructures.FastSmallDictionary`2.get_Item(TKey key) in VintagestoryApi\Datastructures\Dictionary\FastSmallDictionary.cs:line 78 at Jaunt.Behaviors.EntityBehaviorJauntRideable.UpdateRidingState() in C:\Users\ryker\source\repos\jaunt\Jaunt\Behaviors\EntityBehaviorJauntRideable.cs:line 718 at Jaunt.Behaviors.EntityBehaviorJauntRideable.OnGameTick(Single dt) in C:\Users\ryker\source\repos\jaunt\Jaunt\Behaviors\EntityBehaviorJauntRideable.cs:line 1168 at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1040 at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 669 at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 105 at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 25 at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 102 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 859 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 751 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
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