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Posts posted by Satras
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Solved as per 1.14.0-8 patch notes
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When transfering something FROM the reed basket, it immediately jumps back in. When transfering something TO the reed basket, it is "mock transferred" but is still in your inventory. It looks like you can duplicate items, but after closing the basket all fake items that were put in the basket disappear and the original ones are still in your inventory. Chests seem to work fine.
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14 hours ago, redram said:
We have poultices for that now, which I'd imagine are much more efficient.
The honey ones require sulfur as well. Which makes them more expensive. For honey you just need a bowl. Also, right now the only alternative application for honey is jam, which has a quite low nutrient value for the input. So in conclusion, the best use for honey right now is gulping it down in extreme amounts for healing purposes.
Maybe make jam have healing properties as well to justify the input.- 1
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22 hours ago, redram said:
It will have use, in healing, among other things.
No more eating an entire bucket of honey?
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Question: Will alcohol have any actual use or will it be a gimmick like in World of Warcraft (blurry screen and funny walking)?
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22 minutes ago, GhillieEilish said:
Breaking a temporal gear with a knife in hand will restore some temporal stability, don't recall how much. Is that what you mean?
More like a block that will stabilize an area.
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Couple of ideas I had:
construction materials:
-proper sloped roof blocks (maybe three types: straw, wood, tiles)
-working chimneysheating:
-add a woodstove which produces heat at greatly reduced fuel costs to increase body temperaturecooking:
-add clay teapot which allows you to cook hot beverages to increase body temperature
plants/farming:
-make mushrooms and horsetail "root transplantable" like cattails already are
temporal:
-add a rare item found in ruins. the "temporal bell", which warns the player that a temporal storm is approaching
-a temporal stabilizer- 1
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So the console says that it changed the value, but my health stays the same, even after relogging...
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I think it would be smart to disable hunger, damage and body temperature until after the character creation is done. Starving/dying/freezing before you've even started playing seems like an obvious flaw in the game.
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I f****ed up in world creation...
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Where will I find the fixed file? As far as I can see that command did nothing...
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I have definetly waited longer than three minutes. Is there any way to fix this? I really would like to use this translocator since it is pretty close to base
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How long does that link-finding usually take?
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Yes, it does say "warping spacetime...". I thought that means it is ready to go...
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So I found and repaired a static translocator, but when I step on the square it doesn't teleport me anywhere. Game version is 1.12.8. Any suggestions?
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Also, does the 7 block range mean 2D horizontally (7 block circle) or 3D horizontally and vertically (7 block sphere)?
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So I found bees (not a beehive, it is a tree where I hear and see bees, but no visible beehive) and I'm trying to move them to a skep.
Questions:
1. Do they have to build a hive before they move to the skep? I found a similar tree before (hear and see bees, but no beehive) and I tried to find the beehive in the tree, so I carefully removed the leaves and I'm pretty sure I never selected a beehive, but suddenly after breaking some leaves, the leaves dropped honeycomb and I got stung.
2. Do I have to be present (as in the bee chunk is loaded) for the bees to move to the skep? Or does the game compute a time when the bees would have moved and when I return (the bee chunk gets loaded again) the bees will have moved?
(and yes, I placed the skep close to the tree and planted a bunch of flowers) -
Currently, resin is a pretty useless item as it is only used to craft one type of armor. Are there any other applications planned? Maybe as a substitute for fat in oil lamps or sealing crockpots?
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@Infern true, but it wouldn't hurt the game to have a native sloped roof block. Especially since most larger buildings need a ton of roof blocks.
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I would love to see proper slope-shaped roof blocks. The stair-shaped ones always look so blocky. I like that you already added shingles, I always missed them in minecraft. An additional thatched roof or Wooden Roof block would also be great. Not every building needs a shingled roof.
Recipe suggestions:
Thatched Roof Shingled Roof Wooden Roof
Reed Shingle FirewoodStick Reed Board Shingle Stick Firewood
Stick Stick Reed Board Board Shingle Stick Stick Firewood
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Maybe a mule, which could carry additional backpacks.
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Another thing that just popped into my head:
I like building walls with slabs. Problem is, you can't attach anything to it. Why not make a "half shelf, half slab"-block?- 1
QoL Movement
in Suggestions
Posted
I like the crawling idea. I mean, Minecraft has it too...