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Everything posted by Satras
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You need to split them into bits using a chisel. They changed that a while ago. Ingots can no longer be put into crucibles, only bits.
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"War is the continuation of politics by other means." - Carl von Clausewitz I wish the best to you, your family and your country. Stay safe.
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General opinion: I would prefer gaming to be apolitical. Games are used by most people to escape grim reality. So I'm not really fond of political messaging in gaming (or any form of entertainment really). Game studios can of course do with their revenue as they please. And I value the transparency as well. In conclusion: I don't know what's best, but remember politization always means division. Some will get offended. Some will stop playing the game.
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How about a debuff system like "Not again! Can't eat anymore [food item] or you'll get sick" where you throw up if you eat the same thing every time.
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I thought hares did in the past. Anyway, the initial problem was the lack of fat from sheep.
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Wolves yes, but not sheep or hares.
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I noticed the same thing. Only pigs seem to drop fat.
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Biggest problem currently is, that class-specific recipes are locked for singleplayer-only players. Best option would be to make class-specific recipes toggleable for singleplayer maps.
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I found tons of ebony in warmer medium humidity forests, between rain forests and deserts/steppes. They also seem to like tall mountains. Where did you find walnut?
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You have to get the ratio right. Check the in-game help for the recipe. If you get the ratio right, the crucible will tell you ("will create xxx units of tin bronze").
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By the way, you can make pies with only 2 dough if you don't add the top crust.
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Suggestions for building materials for a neolithic house model?
Satras replied to allstreets's topic in Questions
Check out "Layer of Sticks" in the in-game help. -
This game seems to discourage traveling, even in Exploration mode
Satras replied to BearWrestler's topic in Discussion
I think it would add an option for temporal gear management. You want to do something dangerous? Use one temporal gear to set a spawn point nearby and return quickly. You want to travel in a group for a long distance but don't expect to die a lot? Keep your temporal gear for a revivification in case one of you dies anyway. -
This game seems to discourage traveling, even in Exploration mode
Satras replied to BearWrestler's topic in Discussion
Another idea: Make corpses revivable for like 5 minutes using a temporal gear. -
Roof blocks Clay oven Pit kiln
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Yes, you can play locally, but as I understand it the game needs to verify your account from time to time.
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How many sets of blades did you put on the helvehammer windmill?
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Can there be a total number of accounts sold on the Account Statistics?
Satras replied to Tails's topic in Discussion
Three months ago the game cracked 20,000: -
Books, scrolls and tapestries. Books and scrolls you can read by using them, tapestries, if complete, will tell their story by looking at them.
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For starters, you could repair your existing clothes. Using linen to repair items is more efficient than using twine. 50%+ durability means maximum temperature bonus.