v1.12.2, a stable release, can now be downloaded through the account manager
Also, the new trailer is out!
I'd also like to take this opportunity to thank you everyone for being part of our ambitious goals of creating a groundbreaking new voxel sandbox experience. We're now sending out 400 emails to press and influencers to get the word out, so we can make this our fulltime job at some point. If you like our game, please consider writing a review on our site and/or upvoting or sharing our reddit post. Thanks!
Game updates
- Tweak: Light and medium temporal storms are now slightly stronger
- Tweak: When first creating a new world, a chat message will tell the amount of days until the next temporal storm
- Tweak: Small performance improvement for bases with labeled chests (Don't render distant labeled chest texts)
- Tweak: Low temporal stability + temporal storm effect is now capped so it doesn't go to extremes
- Tweak: Tweaked flat fog a bit more to make it look less broken
- Fixed: "Standard" playstyle had grace timer enabled and temporal storms set to rare instead of sometimes
- Fixed: OpenAL error spam during low stability
- Fixed: In some cases mechanical power systems would stop working
Edited by Tyron
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