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RPG Item Rarity


Yew
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A mod which adds an RPG item rarity system to tools, weapons, shields, clothes, and armor! Even to other mod items!

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Mod Page 


How it Works:

Any looted, crafted, or purchased items can be "appraised" to get a rarity modifier.
To appraise something, simply use it or drop it on the ground.
(Totally intended feature, not at all a limitation of my implementation)

Currently, there are six possible rarities an item can have:

Common
(50% Chance, 0% Bonus)

Uncommon
(20% Chance, 10% Bonus)

Rare
(15% Chance, 20% Bonus)

Epic
(10% Chance, 30% Bonus)

Legendary
(~5% Chance, 40% Bonus)

Unique
(~1% Chance, 50% Bonus)


The bonus the rarity applies is applied to some stats of the item:
Durability, Damage, Attack Power, Warmth, and Mining speed just to name a few.


 

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Oh ye, it works on existing saves as well, it can be removed safely too. It does leave behind a little garbage, only noticeable with debug mode on though.
Also:
 

Spoiler

Reserved for future use.

 

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