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Cricus

Vintarian
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About Cricus

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    Wolf Bait
  • Birthday August 21

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  1. Cricus

    Error mechanical Power

    ahh ok thanks but in the 1.9 the machanical power it can be used?
  2. Running on 64 bit Windows with 8 GB RAM Version: 1.8.6 Survival Mode Edition (Stable)06/03/2019 15:53:52: Critical error occurred System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto. in Vintagestory.GameContent.Mechanics.BlockWindmillRotor.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel) in _K2fmDt3LahlWXEj6Esz0AJJFmNp._FVV6TLtFbL51ACDFj5fSg5drO1p(BlockSelection ) in _nMC4aA7Wi7OBKYjJRNpjyldeJPo._aXOXqkHIjpp5ro9V62UjmrBECge(BlockSelection , Block ) in _nMC4aA7Wi7OBKYjJRNpjyldeJPo._D2eWbXUCqpvRfMA7ElF8olZuSHe(Single ) in _nMC4aA7Wi7OBKYjJRNpjyldeJPo._yCfXhLj9ADMgaHRvlwn75lUVfie(Single ) in _MrklTihOKPbcVZ346gJmH39UZUH._Yk7Dv1H1VJNpa6qcgjCMd4B8fLNA(EnumRenderStage , Single ) in _K2fmDt3LahlWXEj6Esz0AJJFmNp._Yk7Dv1H1VJNpa6qcgjCMd4B8fLNA(EnumRenderStage , Single ) in _K2fmDt3LahlWXEj6Esz0AJJFmNp._xUgShaj3EGJw6bxByvAjBAOsrTm(Single ) in _JA2o2qCdbxRRuKLcj0ed5GERaOW._xUgShaj3EGJw6bxByvAjBAOsrTm(Single ) in _XbwW92DfPLMirecI3G0ZC0SbIlI._bM3q3B2uYU871QxTRlooiqKeKCh(Single ) in _XbwW92DfPLMirecI3G0ZC0SbIlI._gELHdT9iJuSCK3WN5DcuoAMhk1R(Single ) in _wshbe4W5vWkCJQpgFYaAfJQGYfjb._8fyrbxfxgthLgctCPbPxZBeE7lC(Object , FrameEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in OpenTK.GameWindow.DispatchRenderFrame() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _7RbFPYmEauEtblHF8XhRgqgNTbT._Bq6cNCFb7UUjYLmEki8Fg1xITYu(_cP5Vo8cijahhBKUlfh9aHwWB989 , String[] ) in _E1oVgwngz1oPDa0IuTZ50QFzLQd._Bq6cNCFb7UUjYLmEki8Fg1xITYu(ThreadStart ) ------------------------------- This happen when i try to place the rotor windmill for build mechanical power
  3. I have also this problem but in the italian language
  4. Cricus

    crash

    I tried to trade with a merchant.
  5. Cricus

    crash

    Running on 64 bit Windows with 8 GB RAM Version: 1.8.6 Survival Mode Edition (Stable)03/02/2019 18:19:26: Critical error occurred System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto. in Vintagestory.GameContent.InventoryTrader.ActivateSlot(Int32 slotId, IItemSlot mouseSlot, ItemStackMoveOperation& op) in Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotClick(ICoreClientAPI api, Int32 slotId, EnumMouseButton mouseButton, Boolean shiftPressed, Boolean ctrlPressed, Boolean altPressed) in Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args) in Vintagestory.API.Client.GuiElement.OnMouseDown(ICoreClientAPI api, MouseEvent mouse) in Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouse) in Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args) in _BwVgdqlQku0IqST4I67YlKnH16H._IeFmBFJNhRYXZGKLcceEjHCmLsE(MouseEvent ) in _K2fmDt3LahlWXEj6Esz0AJJFmNp._IeFmBFJNhRYXZGKLcceEjHCmLsE(MouseEvent ) in _wshbe4W5vWkCJQpgFYaAfJQGYfjb._enhX2B2ys9L6RSh6H7h1gefZmwc(Object , MouseButtonEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) in OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _7RbFPYmEauEtblHF8XhRgqgNTbT._Bq6cNCFb7UUjYLmEki8Fg1xITYu(_cP5Vo8cijahhBKUlfh9aHwWB989 , String[] ) in _E1oVgwngz1oPDa0IuTZ50QFzLQd._Bq6cNCFb7UUjYLmEki8Fg1xITYu(ThreadStart ) -------------------------------
  6. Running on 64 bit Windows with 8 GB RAM Version: 1.8.0-rc.3 Survival Mode Edition (Unstable)17/12/2018 22:49:56: Critical error occurred System.IndexOutOfRangeException: Indice oltre i limiti della matrice. in Vintagestory.API.Common.ClientAnimator.calculateMatrices(Single dt) in Vintagestory.API.Common.AnimatorBase.OnFrame(Dictionary`2 activeAnimationsByAnimCode, Single dt) in Vintagestory.API.Common.AnimationManager.OnClientTick(Single dt) in _q9Rv3XqTgyZc7fwv7RMweS1Hlcf._uHuc6ZSVnF2kRdRqNgIar70dBtc(EnumRenderStage , Single ) in _mX9g9PLdACMTAhOdj7qwzHYva0u._uHuc6ZSVnF2kRdRqNgIar70dBtc(EnumRenderStage , Single ) in _mX9g9PLdACMTAhOdj7qwzHYva0u._y9bVTM8ralEc5DwfqpNbzI2aZxN(Single ) in _mX9g9PLdACMTAhOdj7qwzHYva0u._pARnzblcIfWl3yOhrEUM9ZngrFO(Single ) in _vsGyeA5pbNdDFpxoe9rqQETcyfFA._4LTmQ54t7qdXhKIxle2LzgELczc(Single ) in _6Q3YDIFjHbxqpYYTvzxaRgLW7GP._7hklnnsuSg3XOaSC43tk5nV24uF(Single ) in _6Q3YDIFjHbxqpYYTvzxaRgLW7GP._QohBb0KVe7wO7bv3zfz4gGKd5wg(Single ) in _L3yeRaJoskTLuDLAdp3wSVZ3QwB._TkXdyM4mMHRBX5PdGH384SoNA3q(Object , FrameEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in OpenTK.GameWindow.DispatchRenderFrame() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _t2FTZecW6V6pdPzkExpd2qsRNOD._xEY03gZYW2vYkpGlILwkOH4PNwE(_EezK5LydAUMaglmnoCFzWvNtGEu , String[] ) in _mzRH3Djd4QLjANEkErJsIDLxdn2._xEY03gZYW2vYkpGlILwkOH4PNwE(ThreadStart ) -------------------------------
  7. Running on 64 bit Windows with 8 GB RAM Version: 1.8.0-rc.1 Survival Mode Edition (Unstable)15/12/2018 11:49:30: Critical error occurred System.IndexOutOfRangeException: Indice oltre i limiti della matrice. in Vintagestory.API.Common.ClientAnimator.calculateMatrices(Single dt) in Vintagestory.API.Common.AnimatorBase.OnFrame(Dictionary`2 activeAnimationsByAnimCode, Single dt) in Vintagestory.API.Common.AnimationManager.OnClientTick(Single dt) in _8akMr3ddwKGB76rdmK0Fx1tSgns._cxGAXb9cxNncHOCldVBm6urR9xNA(EnumRenderStage , Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._cxGAXb9cxNncHOCldVBm6urR9xNA(EnumRenderStage , Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._x7NvMDcJh1AbECtAkbsHfRbBvf6A(Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._bceFfPiiFyJcj6Do9umNIPS3L4B(Single ) in _crwNHX3aLkwItsxxsSUwFDfLTkO._jKfHWSaA9eiBy6RpjqE55m0Ei8n(Single ) in _qRmlgLQZ1OyaMMIKAo1mMvpfdPM._IeWNhgrQXFMlCyCICEEJaw81V8t(Single ) in _qRmlgLQZ1OyaMMIKAo1mMvpfdPM._P6Ybwf1slvh2lxrk707F2KfyBwN(Single ) in _Z5kRz3NOtXL8upC9whsAeI8Lx7r._FLgH1Ag5xFVvQLMEI1mzDZDyePC(Object , FrameEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in OpenTK.GameWindow.DispatchRenderFrame() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _hP6gnpvaqvdYD3qmaiOswnK02Yr._hsbPpjAoNJrdZhFanM9RsTU3xqk(_URBtiEwX9vTE4zzssShJ9mim4Rc , String[] ) in _ljwl5tGblWloUU2SibW97syEfP._hsbPpjAoNJrdZhFanM9RsTU3xqk(ThreadStart ) -------------------------------
  8. Running on 64 bit Windows with 8GB RAM Version: 1.7.0-rc.4 Survival Mode Edition (Unstable)26/09/2018 17:44:44: Critical error occurred System.Collections.Generic.KeyNotFoundException: La chiave specificata non era presente nel dizionario. in System.ThrowHelper.ThrowKeyNotFoundException() in System.Collections.Generic.Dictionary`2.get_Item(TKey key) in Vintagestory.API.Client.GuiElementItemSlotGridBase.FilterItemsBySearchText(String text) in _ZqEBBg5mkkHokeXZgRH3IC3NJX1._MpfKZryxyCi41NYcEnp2nigV5cP(String ) in Vintagestory.API.Client.GuiElementVerticalTabs.SetValue(Int32 selectedIndex) in Vintagestory.API.Client.GuiElement.OnMouseDown(ICoreClientAPI api, MouseEvent mouse) in Vintagestory.API.Client.GuiComposer.OnMouseDown(ICoreClientAPI api, MouseEvent mouse) in Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args) in _1Oopfyib7WKPiIrXccGNfNrbxep._D3jDuNPAvVpLQYamslb49D3S3nw(MouseEvent ) in _zQ1dvUFOyK21MUP2MNg6FVbqniA._6LYEtUhJJq62xYGB51zzVpfjpnJ(Object , MouseButtonEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) in OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _DGFNdFzw6HkcjnqcE3tNhrzJl0u._AZIrTLOtrdzToJK3QakBhAiOl9t(_4YjBUohLMRDmWZrEi0NCFyYcB2j , String[] ) in _MGVQ3ceKv5D3omSbkELVSOWdXPW._AZIrTLOtrdzToJK3QakBhAiOl9t(ThreadStart ) -------------------------------
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