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Soil, sand and gravel slabs


Yeetiee

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Hi,

As we have many slabs in the game, be it stone, wood or path, slabs for soil, sand and gravel are missing. Adding them would allow to make traveling near our bases a lot easier and would improve the aestetics a lot.

To be clear, I am not proposing to change the world generation process to include those slabs in the world or to allow farming on soil slabs.

All those slabs would be made by the player and the soil slabs could grow short grass if near another slab or block of soil covered with grass.

Cheers!

 

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You meant making sand and gravel "collapsable" like charcoal stacked on a ground right? 

Then all new generated chunks will have to check if gravel and sand is present and if true then the game will have to make them "collapse". As we can have sand and gravel hills and mountains generated, it would be a litteral massive landslide and the amount of data to compute would melt PC. 

It is easier, all things considered, to add new slabs, even if you have to make the soil able to grow grass

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8 hours ago, Yeetiee said:

You meant making sand and gravel "collapsable" like charcoal stacked on a ground right? 

Then all new generated chunks will have to check if gravel and sand is present and if true then the game will have to make them "collapse". As we can have sand and gravel hills and mountains generated, it would be a litteral massive landslide and the amount of data to compute would melt PC. 

But that's what I want. Just change worldgen too.

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