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Servers download the most recent version of a mod.


Krystal Lily

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Hi all, like the title says, I noticed that modders will tag mods with the same tags. Like having multiple 1.17.9+ for 3+ instances, even when those prior versions may be buggier than the most recent. I was wondering if there was a way for the servers to download mods based off of the last mod version.

Say for example the command looks like this in game. /moddb install medieval 1.17.11
but what it could possibly be is /moddb install Medieval 1.17.11 1.3.1

So it includes the latest game version and the latest mod version. As it is right now it downloads the first file marked for the one you type in so were I to type /moddb install medieval 1.17.11 it would install 1.1.3. Which it does. This isn't only on Medieval, it's just the example I thought up right now. I don't know how possible this is. I would rather have some kind of access to the files just to drop them in myself similarly to minecraft but that feels like it might be more difficult? I don't know. 

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5 hours ago, Krystal Lily said:

Hi all, like the title says, I noticed that modders will tag mods with the same tags. Like having multiple 1.17.9+ for 3+ instances, even when those prior versions may be buggier than the most recent. I was wondering if there was a way for the servers to download mods based off of the last mod version.

Say for example the command looks like this in game. /moddb install medieval 1.17.11
but what it could possibly be is /moddb install Medieval 1.17.11 1.3.1

So it includes the latest game version and the latest mod version. As it is right now it downloads the first file marked for the one you type in so were I to type /moddb install medieval 1.17.11 it would install 1.1.3. Which it does. This isn't only on Medieval, it's just the example I thought up right now. I don't know how possible this is. I would rather have some kind of access to the files just to drop them in myself similarly to minecraft but that feels like it might be more difficult? I don't know. 

It's my understanding that mods are downloaded to servers manually by a server owner, and then those same mods are automatically deployed to clients via the modDB (based on what's on the server).  So tags are informational only - they don't do anything.

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