Troy Posted February 20 Report Share Posted February 20 I've been playing a world with a cold global climate. I've been enjoying the challenge and how a lack of certain resources changes the game. Certain items that aren't as useful in a temperate world are now much more useful, like high fertility soil. I normally don't mess with it in a temperate world, I just run around until I find terra preta. There's no terra preta in this cold world, so I've had to make use of high fertility soil for the first time. I bought some potash from a trader and applied it to some of my tilled high fertility soil. A few seconds later, the high fertility soil turned into tilled terra preta. Is that supposed to happen, or is that a bug? The handbook and wiki are silent on the subject. Link to comment Share on other sites More sharing options...
Hells Razer Posted February 20 Report Share Posted February 20 Startup question: do you have any mods? Link to comment Share on other sites More sharing options...
Troy Posted February 22 Author Report Share Posted February 22 (edited) Nope, no mods. Vanilla version 1.17.10. What's especially weird is that although the game calls it Terra Preta, and although it changes to a Terra Preta block, the nutrient values never go above 65%. I waited around for ages and eventually advanced time several months, and they never replenished to 80% like they would with Terra Preta. Now that I've experimented with it more, I'm guessing this is a bug. Edited February 22 by Troy 1 Link to comment Share on other sites More sharing options...
Solution Hells Razer Posted February 22 Solution Report Share Posted February 22 (edited) Huh, yep that looks like a bug. Hey @Tyron , Troy here has got a bug for you. Though, @Troy next time you find a bug you should report it at the Issue tracker. Or at the very least check if it can be found there. Edited February 22 by Hells Razer Link to comment Share on other sites More sharing options...
Ashery Posted February 22 Report Share Posted February 22 (edited) On 2/19/2023 at 8:43 PM, Troy said: I've been playing a world with a cold global climate. I've been enjoying the challenge and how a lack of certain resources changes the game. Certain items that aren't as useful in a temperate world are now much more useful, like high fertility soil. I normally don't mess with it in a temperate world, I just run around until I find terra preta. There's no terra preta in this cold world, so I've had to make use of high fertility soil for the first time. I bought some potash from a trader and applied it to some of my tilled high fertility soil. A few seconds later, the high fertility soil turned into tilled terra preta. Is that supposed to happen, or is that a bug? The handbook and wiki are silent on the subject. It's a minor display issue from using potash on soil. Potash is a permanent fertilizer, and when you use it on tilled soil, the block's name will change and appear as though its tier has upgraded (Low to medium, high to terra preta, etc). However, the soil functions as you'd expect from adding a permanent +15K nutrients; the other values remain unchanged despite the name change giving the opposite impression. The process is also not repeatable; you can add potash to medium soil to "get" high, but you cannot add potash a second time to upgrade the high to terra preta. Edited February 22 by Ashery Link to comment Share on other sites More sharing options...
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