PxlGrease Posted April 7, 2023 Report Posted April 7, 2023 Hey everyone! I've posted this in the bugs section and it was closed and marked "fixed in 1.18" but this doesn't help me in the meantime so I'm opening it here as well to see if anyone has suggestions on what may be causing the issue and how to hopefully fix it without starting over... I had a power outtage the other day while I was away and it shut everything down. I was able to restart the server and I don't see any errors in the console with the server running. The problem is, when I attempt to join the server from the client program (on the same machine), it instantly crashes the game on the client side. On the server console I see "A client attempts connecting via TCP, assigning client id 2". Here is the crash report I receive every time I attempt to connect. I can connect to single player world just fine.. Running on 64 bit Windows with 32 GB RAM Game Version: v1.17.11 (Stable) 4/7/2023 4:09:44 PM: Critical error occurred Loaded Mods: System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 407 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 718 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 622 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 124 at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 3/17/2023 2:05:24 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1734681066625210042, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.17.11.0 P3: 63e108be P4: nvoglv64.dll P5: 31.0.15.2686 P6: 636a86dc P7: c0000005 P8: 0000000000e4f694 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER8A80.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER8C07.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER8C18.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER8C16.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER8C36.tmp.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_985e8fb9947f5fb24fd0937e275e3cf11fd259_1112ccc3_4836e090-3163-4ad4-a057-d66cb9a7c304 Analysis symbol: Rechecking for solution: 0 Report Id: 4384e791-124b-45b8-b81b-54dcf9ae0520 Report Status: 268435456 Hashed bucket: 53a434befe87198ea812d33d46ca96ba Cab Guid: 0 } -------------- { TimeGenerated = 3/17/2023 2:05:22 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.17.11.0, time stamp: 0x63e108be Faulting module name: nvoglv64.dll, version: 31.0.15.2686, time stamp: 0x636a86dc Exception code: 0xc0000005 Fault offset: 0x0000000000e4f694 Faulting process id: 0x59ac Faulting application start time: 0x01d958f3d11f447c Faulting application path: C:\Users\scott\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_bd530e4cbd42e0a3\nvoglv64.dll Report Id: 4384e791-124b-45b8-b81b-54dcf9ae0520 Faulting package full name: Faulting package-relative application ID: } -------------- { TimeGenerated = 3/17/2023 2:05:22 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at OpenTK.Graphics.OpenGL.GL.EnableVertexAttribArray(Int32) at Vintagestory.Client.NoObf.ClientPlatformWindows.RenderMesh(Vintagestory.API.Client.MeshRef) at Vintagestory.Client.Gui.MainMenuRenderAPI.Render2DTexture(Int32, Single, Single, Single, Single, Single, Vintagestory.API.MathTools.Vec4f) at Vintagestory.Client.GuiCompositeMainMenuLeft.Render(Single, Int64, Boolean) at Vintagestory.Client.ScreenManager.Render(Single) at Vintagestory.Client.ScreenManager.OnNewFrame(Single) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(System.Object, OpenTK.FrameEventArgs) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.GameWindow.RaiseRenderFrame(Double, Double ByRef) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double, Double) at Vintagestory.Client.ClientProgram.Start(Vintagestory.Client.ClientProgramArgs, System.String[]) at Vintagestory.ClientNative.CrashReporter.Start(System.Threading.ThreadStart) at Vintagestory.Client.ClientProgram.Main(System.String[]) } 1
PxlGrease Posted April 8, 2023 Author Report Posted April 8, 2023 THANKS SO MUCH! This actually fixed it!! 2
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