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Posted

I (re)start my server as 1.18. For adding the lore event i followed the instructions from the forum putting the commands, but the game tells me to add the "true command (as you can see from the pic). Where should add the "true" command? How can see if was able to generate the event in the section of my choice? 

Immagine.png.bac4cc61d0ff73b4c0d4778b158a5873.png

Posted
24 minutes ago, Streetwind said:

I would start by simply appending the word to the same command you already entered to get this message, and resubmitting it that way.

It gives me an error it says it's missing a "position" but l[] is the position (it's the block i am looking at)

  • 2 weeks later...
Posted

try this:

/setstorystrucpos resonancearchive ~-5 ~0 ~4 true

/wgen regen 7

 

The first command points to -5:+4 from your current position

Second one is regenerating the terrain around.

  • Thanks 1
  • 2 months later...
Posted

ty 

updated from 1.18.5 to 1.18.6 net7 and this helped

On 5/2/2023 at 4:52 AM, BenLi said:

try this:

/setstorystrucpos resonancearchive ~-5 ~0 ~4 true

/wgen regen 7

 

The first command points to -5:+4 from your current position

Second one is regenerating the terrain around.

 

  • 2 years later...
Posted

Two years later, and now I am having issues with generating the Resonate Archives 

I attempt the command "/wgen story setpos resonatearchive p true" whilst standing at Y=130

5.8.2025 19:32:33 [Error] Player Neververy4/[redacted] caused an exception through a command.
5.8.2025 19:32:33 [Error] Command: /wgen story setpos resonatearchive p true
5.8.2025 19:32:33 [Error] Exception: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.GenStoryStructures.OnSetStoryStructurePos(TextCommandCallingArgs args) in VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\Story\GenStoryStructures.cs:line 175
   at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 311
   at Vintagestory.Common.ChatCommandImpl.Execute(TextCommandCallingArgs callargs, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 236
   at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 263
   at Vintagestory.Common.ChatCommandImpl.Execute(TextCommandCallingArgs callargs, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 236
   at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 263
   at Vintagestory.Common.ChatCommandImpl.Execute(TextCommandCallingArgs callargs, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 236
   at Vintagestory.Common.ChatCommandApi.Execute(String commandName, TextCommandCallingArgs args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 99
   at Vintagestory.Common.ChatCommandApi.Execute(String commandName, IServerPlayer player, Int32 groupId, String args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 143

The command mentioned above, "/setstorystrucpos resonancearchive ~-5 ~0 ~4 true", gives the same error, at a shorter log length

5.8.2025 19:39:01 [Error] Player Neververy4/[redacted] caused an exception through a command.
5.8.2025 19:39:01 [Error] Command: /setstorystrucpos resonancearchive ~-5 ~0 ~4 true
5.8.2025 19:39:01 [Error] Exception: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.GenStoryStructures.OnSetStoryStructurePos(TextCommandCallingArgs args) in VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\Story\GenStoryStructures.cs:line 175
   at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 245
   at Vintagestory.Common.ChatCommandApi.Execute(String commandName, TextCommandCallingArgs args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 99
   at Vintagestory.Common.ChatCommandApi.Execute(String commandName, IServerPlayer player, Int32 groupId, String args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 143

I haven't the slightest idea as to what's being said in these error messages, and as such I don't know where to go from here :(

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