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BenLi

Vintarian
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BenLi last won the day on June 17 2022

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Community Answers

  1. no need for rig. run: /wgen pos rockstrata You need admin rights for that though
  2. try this: /setstorystrucpos resonancearchive ~-5 ~0 ~4 true /wgen regen 7 The first command points to -5:+4 from your current position Second one is regenerating the terrain around.
  3. Depending on the trip duration. If it is 3-4 days: any of crock with meat, cooking pot with meat, stack of peanuts, stack of cured redmeat, 3-4 meat pies, especially charred ones. If it is longer, and via normal areas and/or during summer - cooking pot, and cook for yourself once the pot is emptied. In this case you will need to dedicate some more slots as you need to gather vegs/grain/berries/meats as you travel. Me personally - I take the pot and a bowl, and make porriges+fruits/vegs+meat+fruits to keep the 4*2.5hp as high as possible with different food types.
  4. address already in use - most probably not the address, but the TCP port is taken by another process. two options: 1) there's some dead process taking the port. It also may be that the port was not released by that process when abnormally killed. 2) some other program uses VS' port number 42420 in first case - restart helps. in the second case - replace line "Port": 42420, in serverconfig.json with another port. Or try to see what exactly program takes 42420 port and re-configure it there. If changing the port number - make sure you connect the client to that new port such as 42425
  5. There's an error in wiki: bauxite is stated as sedimentary while in game's JSON for rock strata it is metamorphic.
  6. I have found my kimberlite above a very interesting formation: ideal circle of lava pool with ideal sphere above. I.e. spherical round cave with lava on its bottom side - half a ball of air next to mantle. The kimberlite had dome form with ~15 blocks diameter above this cave, going up to sedimentary layer. Generation of 1.16. The only time I have met phyllite was when looking very deep for iron, and it also had something unusual: phyllite was under igneous layer. It was a border between granite and andesite provinces, when granite plateau is on the bottom, and andesite is going on top of the granite. Phyllite was supposed to be the metamorphic layer of granite, i.e. above any igneous, a very small patch, but actually in this area it was above granite but UNDER andesite. And even worse: on the very edge of granite - phyllite was placed on the mantle. With igneous andesite above it. All this is quite understandable if looking into the JSON for rock strata: phyllite - unlike all other metamorphs - is generated bottom-up instead of top-down.
  7. the wind activity and the rift activity are warm highly appreciated additions I wish we could have it also for 1.17.11
  8. look around in plains, don't get close to forests unless really needed, plant your own forest(preferably pine) ASAP to get logs and avoid forests, clean up the birch leaves on the ground in resin/pine forests to increase the LoS distances. Enter the forests having 3-4 blocks deep water near the entry point. Mark known bears spawn areas(plains too) on the map and avoid getting there. And get gambeson armor asap, at least the chest. It can be purchased from clothes trader on early stages. Surprisingly the tailored gambeson is very good, much better than the usual gambeson - by stats only +5%, but subjectively/empirically as +25%. 4-5 shots by bear instead of 1.5 of unprotected, and 3-3.5 of regular gambeson. If you are a tailor or opened the class crafts - tailored gambeson is a huge armor upgrade.
  9. from what I see and understand: wolves' spawn conditions are forest floor blocks. If you cut trees - wolves spawn. If you replace the dirt of forest floor with regular dirt - they DON'T spawn. Even in their designated spawn points of world generation.
  10. Mini-cellar: burry a vessel into one block hole and cover it with a stair block upside down. Or a slab in upper position. Once the vessel shows 0.26 for other types of foods - it is considered as being in cellar. So no need to have a pickaxe to have a cellar.
  11. That's the second stage: crocks and sealing with wax/fat, stored on shelves in cellar. The third stage is to make salted poultry/meat so that it is stored for 12 years in cellar and could be used in meals at any stage. Last stage - grow soybeans and store it in the cellar almost forever. Bottom line: cellar is a must. Protein component storage is meals in crocks and/or salted meat and/or soybeans. Veggies component storage: meals in crocks and/or long lasting veggies like onions and cabbages in vessels Fruits: honey (forever), fruit tree' fruits like pears and apples in vessels, berry jams in crocks (this one is tricky as it requires to be cooked and sealed in an hour or two from harvest time to hold up 12 years as needed). Dairy: cheddar cheese on shelves. Grains: just as grains in vessels, and prepare breads and pies upon a need. All this guarantees full food bars throughout the year - summer or winter.
  12. any fresh meat - fish, red and poultry - lasts only for 1.5 days in open air (your inventory). Cellar could improve it towards ~5days (for temperate climate the spoilage rate in cellar should be ~0.26). Any cooked food uses its ingredients' spoilage status for starting spoilage time. So if you don't cook it immediately - it is proportional to that <1.5 days of the meat in it. Yet is is much higher than raw meat/fish/poultry. And it should be stored in cellar as well.
  13. BenLi

    Phyllite Sand

    it means that it is generated from the igneous rock upward. so on provinces border of, say, granite and andesite, it could be under igneous rock. bottom up layers: andesite->phyllite->granite->other metamorphs and sedimentary rocks. the rest of metamorphs and of course sedimentaries are generated top down, and thus always are on top of igneous rocks. skipping basalt as it behaves totally different. So in order to find phyllite sand you need: only one igneous rock, preferably in the middle of igneous province, phyllite as the only metamorph, and no sedimentary on top. Quite a rare combination.
  14. BenLi

    Phyllite Sand

    nope. bauxite is metamorph. look at the json's. yet phyllite has a very special property - it is generated bottom up unlike all other metamorphs.
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