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Posted
18 hours ago, Michael Gates said:

Bean one three or four times and it will decide that it doesn't need this crap and goes a few hundred squares thataway.

usually by the time i can start building a tower they're climbing it and and hitting me off 😅 not to mention the couple of times i accidentally drove them closer to my animal pens rather than farther away from them

Posted (edited)

I propose the devs add a mechanic to the game that involves running in a zig-zag pattern. Apparently, this is how it works in real life: the bear gets confused about which direction to run and eventually just gives up.

I haven't tested this myself yet, but I'm going to! I'll let you know the results.

istockphoto-1181732446-612x612.jpg.db6817b5adac6304b0e2d476bcf46539.jpg

Edited by VANKO
  • Wolf Bait 1
  • 2 months later...
Posted

I know im late, but i figure i'd chip in.
My biggest problem with bears is that on top of dealing some 10-12 damage, they also attack incredibly fast, and half the time with no attack animation.

I use longswords from the combat overhaul mod, and i've been trying to parry them, and half the time theres no animation, i just eat damage.
i would assume the same problem exists for players trying to use shields.

My honest opinion? just install "yet another bear patch" by chumber.

Posted
On 7/25/2023 at 10:55 PM, Owktree said:

Have an image of the creative mode test version.

2023-06-09_21-25-29.png

Got to admit, you just gave me an idea to make improvements to my pit traps for wolves and bears. I will never say no to fresh meat that walks in like that. no more chasing them till my seraph is blue in the face

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