Meowsers Posted November 29, 2023 Report Share Posted November 29, 2023 Does anyone know if there is a cohesive guide for getting started with modding? I mean no offense to whoever contributes to the one on the wiki, but it's so painfully unfinished and not very well written, and I'd have an easier time deciphering the Enigma code using a piece of paper and a sharp rock. Link to comment Share on other sites More sharing options...
Spear and Fang Posted December 1, 2023 Report Share Posted December 1, 2023 (edited) The wiki is probably your best resource for getting started - it's got a lot of info packed in there. Maybe I'm biased since I released my first mod using that resource alone. Other resources... 1. VintageStory official Discord and VSWorks Discord 2. Anego Studios Github https://github.com/anegostudios (which is searchable) in conjunction with the installed game's assets i.e. use a "grep" like tool like Visual Studio Code to search for json asset keys to understand how they work and link to the code on the github. 3. Decompiling the dll's that ship with the game (with ILSpy, dnSpy, or similar) - very searchable, somewhat documented, and much better than the online API docs (which I won't even link to) 4. All of the mods and their source links available on the modDB 5. This forum 6. Buggi's videos https://www.youtube.com/playlist?list=PLkA9Q5ltQPCK-9zPxYAnWKY4TF3YE1e8o 7. Vies' videos https://www.youtube.com/@viescraft/videos I'm sure I'm missing something valuable. Maybe it's this worldedit video https://www.youtube.com/watch?v=we2WyxKSRuc&ab_channel=VintageStory Edited December 1, 2023 by Spear and Fang 1 Link to comment Share on other sites More sharing options...
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