Nori_SC Posted February 23 Report Share Posted February 23 lets say we have a scenario of someone takes the glider bp and never makes a copy of it and share it araund and logs off for a good there is no way to get the bp because the loot inside never respawns my sugestion is to rested the dungeon after some time (in game year or something like this) can be a part of multyplayer settings Link to comment Share on other sites More sharing options...
Streetwind Posted February 24 Report Share Posted February 24 An admin can already reset the dungeon manually upon request, by forcing a world regen of the area around it. The admin could even move the structure elsewhere, so people would have to find it again. Link to comment Share on other sites More sharing options...
Nori_SC Posted February 24 Author Report Share Posted February 24 (edited) 11 hours ago, Streetwind said: An admin can already reset the dungeon manually upon request, by forcing a world regen of the area around it. The admin could even move the structure elsewhere, so people would have to find it again. in this case in up to admin to keep resetting it manually every single time it has been beaten what if admin is not online for very long time the issue will remain any way Edited February 24 by Nori_SC Link to comment Share on other sites More sharing options...
Nori_SC Posted February 24 Author Report Share Posted February 24 i just got a second thought there is potential scenario of soft locking the resonance archive also with applays to singe player probably there are 2 key items with player needs to teak to inventory and in cae player dies and items will despawn it can soft lock the resonance archive liblary Link to comment Share on other sites More sharing options...
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