Tyron Posted December 28, 2016 Report Share Posted December 28, 2016 Survivally Vintarians During survival playtesting we discovered a bunch of gameplay bugs, so pushing a quick patch! Version 1.2.5 is now available for download in the account manager. Updates Tweak: Newly spawned/respawned player will not get immediately hungry Tweak: Peat bricks now can be used as fuel in the fire pit Tweak: Fire pit now burns 4 times longer when first constructed Fixed: Tallgrass not breaking when the block below is broken Fixed: Native copper ore not spawning at all Fixed: Eating mushrooms gave too little saturation Fixed: Player Saturation not reseting on respawn. Now the player always respawns at half saturation Fixed: Blocks not interactable (i.e. firepits, chests) when player was holding an item Fixed: Itemstack Tooltip not disappearing when pressing ESC in a Firepit Dialog Fixed: Flame and Arrow Symbols in Firepit dialog not scaling correctly with different gui scales Fixed: One more fix to prevent backpack slots turning into normal storage slots Fixed: Peat bricks placing weird transparent blocks Fixed: Player not able to pick up still stackable items on full inventory Fixed: Player not able to shift+click items out of the crafting output slot in certain cases Fixed: Generall crafting wonkiness and wrong output numbers appearing Fixed: Some areas completely devoid of tall grass View full record Link to comment Share on other sites More sharing options...
Recommended Posts