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Replacing the barrel contents shape depending on the content

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Is it possible to make the shape of the contents in a barrel change depending on what item is placed in it? By default, only one form is installed for non-liquid items, and after a little research, I discovered that the link to this form is written in the barrel code itself and is not supposed to be replaced through the attributes of the item, as, for example, with textures - there is an inContainerTexture attribute for them. What can be done so that the shape in the barrel can be specified in the same way, say, through the inContainerShape attribute? Perhaps there is already a ready-made solution for this?

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