Cetasaya Posted October 28, 2024 Report Posted October 28, 2024 (edited) There are a myriad of really good reasons why the Resonance Archives and almost certantly any future lore structures are/will be protected from edits by the player. But I propose a lore reason or a crafted device to allow the player to deactivate the strutures' protection AFTER they complete it. Same glue mechanic for the ruined items and fruniture of course. Being able to claim and restore the dungeon would be a fantastic reward and frankly by far the best one imo. I personally like to keep it as close to original as possible, but reclaiming the Resonance Archives and reviving it sounds fun to the right sort of person. Heck make it a server hub and have a whole bunch of players running around it like a busy city or something thatd be kinda sick imo. The dungeon is a gorgeous work of art and even though I personally wouldn't like living there (music is a downer in a good, immersive way), some people might. Besides I would like to mine out the collapsed rock blocking the library to skip the respawning boss whenever I wanna return to admire the ART that is that final room, and take some of the really really beautiful pillar/tapestry/floor blocks home so I can easily copy and reiterate on it with my own chiseling, and using some of the unique lights and other unique items/decorations like the globes, astrolabes, ect. But for now, I will be reposting a command method for anyone to be able to search up and find and to be able to edit the Resoinance Archive themselves in a single player game because finding these commands was a pain. (Big thanks to the wiki and user u/risbo53x on reddit for posting the information) I of course suggest that you lick the entire place clean top to bottom BEFORE you go breaking stuff because you would be missing out on a fine dungeon delving experience. This will of course also allow you to fix anything thats blocking you or somehow preventing you from completing this dungeon in a potentially very old and precious world as well. 1. You may or may not have land claiming on, so be sure to turn it on with typing /worldconfigallowLandClaiming true 2. Quit and reload world. 3. type /land adminfreehere. I always do this at the bottom of the enterance shaft cause frankly its often gummed up by normal soil and stone blocks for some reason and theyre clearly not meant to be there lol. This command should delete all the structure's edit protection. 4. Quit and reload world. 5. You should be now able to edit the structure fully as if you built it all yourself. If not, im stumped as its always worked that way for me... You may still find some corners and sections still protected (I havent had that happen, but the possibility has been mentioned), so rerun the command while standing inside of the protected space. Search term keywords; Vintage Story Resonance Archives Protected Edit Build Destroy Base Mine Dig Land Claim Permission Command Edited October 28, 2024 by Cetasaya 1
Maelstrom Posted October 28, 2024 Report Posted October 28, 2024 I actually got into the final room before defeating the boss. The upper passage into that room allowed for a bit of sneaking through an almost 2 block space. It was really cool to explore that room in darkness only to see the beauty of it fully lit before going to engaging boss fight. 1
Kosti Posted October 28, 2024 Report Posted October 28, 2024 That would be really nice to have, currently you can still edit them in creative, but being able to do it in survival is so much nicer, though that would take a few tweaks such as removing the creative 64 black blocks on top of some rooms lol, hopefully we can see some way in the future to give us access to these places. 1
Cetasaya Posted October 31, 2024 Author Report Posted October 31, 2024 (edited) On 10/28/2024 at 2:55 PM, Maelstrom said: I actually got into the final room before defeating the boss. The upper passage into that room allowed for a bit of sneaking through an almost 2 block space. It was really cool to explore that room in darkness only to see the beauty of it fully lit before going to engaging boss fight. oh nice. wonder if that was an intentional design choice? like a secret little skip for the clever and determined players. Edited October 31, 2024 by Cetasaya
Maelstrom Posted October 31, 2024 Report Posted October 31, 2024 I don't think so. I think it was just a benefit of RNG placing blocks that allowed me to wiggle through. In the area on the other side of the TL in the RA I found a room I could not get to without going into creative and removing blocks. This time the RNG placed blocks worked against me.
Cetasaya Posted October 31, 2024 Author Report Posted October 31, 2024 Oh okay. Yeah rng can screw ya if youre really unlucky.
Maelstrom Posted October 31, 2024 Report Posted October 31, 2024 I also had a problem with the room with a ladder to get to the next level. Had to go creative and go all terminator on a block or two.
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