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Why allow dangerous animals to be present at spawn points?


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Posted

Welcome to the forums! I believe initial player spawn conditions are still being adjusted in order to prevent these situations from happening, and in my experience it hasn't really been too much of an issue. However, sometimes you just have bad luck. If you close the character creation windows without locking any choices in, you should be able to run to a safer spot and reload the world, which will prompt you again with the creation menus.

Posted (edited)

For an immersive experience, at the time of respawn we could set the player's status in a "temporal state" for a few minutes.
For example, a "luminous green gear" that protects and illuminates during the night.
After a few minutes, the gear empties and the effects disappear.

Edited by gomodo
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