Florida Man Posted December 29, 2024 Report Posted December 29, 2024 Very recently built my first computer, I am mechanically inclined but a novice at computer stuff. The computer works great so far on other games but having problems when setting render distance to max. I understand that VS may be unstable at those render distances but I feel like the computer has enough power to run it smoothly. AMD Ryzen 9 7900X, Gigabyte Geforce 4070 TI Super, 64 gigs of wam. The game as a whole does not use the full gpu %, ram, or cpu, however its as though it throttles itself to about 40% gpu usage and only gets to around 75 fps. Using Beamng.Drive as a comparison, when the fps is uncapped, the game will use as much gpu as there is available (100%) and settle around 120-140 fps, capped to 90 fps it uses about 45%gpu. (getting these metrics from task manager). I just added more ram sticks today, 64 total from 4 16 gig sticks, they show up in task manager, but the game caps at 27 gigs, maybe it doesnt use the added ram? Does ram even deal with render distance or is it the gpu?? Heat is not an issue, cpu and gpu sit at about 55C when playing games. Still learning computers so any help is appreciated. I guess an easy alternative is to just turn down the render distance.....
Florida Man Posted December 29, 2024 Author Report Posted December 29, 2024 I apologize, probably the wrong topic to post this in.....
LadyWYT Posted December 29, 2024 Report Posted December 29, 2024 Welcome to the forums! I would reset the render distance to default and see if the problem persists--if it does, then the problem likely isn't the render distance itself, but something else going on with your machine. The most likely culprit though, I'd wager, is that the render distance is just turned up way too high. I'm fairly certain that if you can see the chunk, it's probably loaded in as well, or if nothing else it's going to be causing several many more chunks to generate at once when you go exploring than it would at the default settings. Even with good hardware, that's a lot to handle. If it runs fine after you reset it to the default, then you can turn the distance back up in smaller increments, stopping when you have one that is pleasing to play with without strangling your machine. 1
BigDoinksInAmish Posted January 1 Report Posted January 1 You should go into your BIOS and make sure you have "Resize BAR" enabled and then make sure it's enabled in your Nvidia control panel. I had similar performance related issues like what you mentioned that went away for me when I enabled it. It was like night and day. It also improved my performance on a lot of my other games as well. Pretty neat tech to make sure you have enabled if you have it. 1
Florida Man Posted January 2 Author Report Posted January 2 Ok, tried it earlier today and it didnt really do anything, is there any way to see where the computer OR game may be throttling?? Maybe the one of the computer components is maxed out in a way I cant see and not letting the game use all the resources it can? The game runs smooth with a 1000 block render distance, and yes I can just enjoy that, but it really gets under my skin that everything in task manager says that theres lots more room to move even when Im getting 50fps on max render distance.
BigDoinksInAmish Posted January 2 Report Posted January 2 You could use the Nvidia control panel to check your GPU clock speed and utilization. Despite having that titan, you still could be asking too much of it. Looking at your above screenshot, it doesn't look like you have much of a bottleneck that I can see. If you want a more in-depth look that task manager can't give, use Windows Resource Monitor and select your vintage story process. You have good hardware and it's not being maxed out so I doubt resmon will tell you anything very useful. It probably is just a "game optimization" issue. I put that in quotes because you are definitely playing on the upper limit of what the game can even render and give you. I did notice some FPS improvements on the 1.20 RC releases so perhaps you might see that boost as well (whatever that may look like). If you want to see where your FPS dips and what causes it in game, you're gonna have to have the fps debug menu open and play around with the settings and by playing with the settings, you can find your bottleneck. Not that there really would be much you could do until there was an update to the game. Make sure to be playing in full screen exclusive as well. Full screen borderless will give you less frames generally. That's about the only "general" setting you could have that would work against you in terms of getting the most FPS.
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