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Throw error and quit if main VS content mods' versions do not match engine version (VSEssentials.dll, et al)


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  • ngoomie changed the title to Throw error and quit if main VS content mods' versions do not match engine version
Posted (edited)

I vastly prefer to leave things as they are. There is a warning of an out-of-date mod on the Mod Manager page, but often the only "problem" is that the modinfo.json doesn't explicitly include the current game version number. Many work, they just have not been confirmed to work yet.

So if you want to take a chance on an outdated mod, it's your choice. I'd really hate to have to wait for new updates for no reason at all.

Edited by Thorfinn
  • Like 1
Posted (edited)

I should clarify, I don't mean community-made mods, I mean the core "mods" -- VSEssentials.dll, VSSurvivalMod.dll, VSCreativeMod.dll -- because it appears that using the ones for the wrong engine version breaks things, and the version for each of those matches the engine version they pair up with.

Edited by ngoomie
  • ngoomie changed the title to Throw error and quit if main VS content mods' versions do not match engine version (VSEssentials.dll, et al)
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