Tyron Posted January 22, 2017 Report Share Posted January 22, 2017 [No Title Here]Version 1.2.9 is now available for download in the account manager, I've begun some work on metal alloying as well as a second farming mechanic: Herbalism. I've also started the first few bits of code for loading animations created with the modelcreator. A lot of time also went into improving the model creator to make the creation of animals easier. Beyond that, I felt like adding various planned small-ish features in no particular order, so here you go! Game Updates Feature: Stackable Ingots and Firewood: Shift + Right click on the ground with ingots or fire wood to make pretty piles Feature: Tool racks: For neatly organizing your tools. Crafted from 6 sticks (3 top, 3 bottom) Feature: Beginner bag: 2 Slot baskets crafted from 15 cattails (fill 5 slots with 3 items each in the crafting grid) Feature: Block ambient sound system. Each block may now emit forever looping ambient sounds.The first 2 blocks using this mechanic is water and lava. Feature: Firepits now emit an ambient fire sound when lit Feature: First person item rendering improvements Now lags behind the players camera rotation, giving a more immersive feel Moves out of sight when looking straight up Feature: Item/Entity boyancy. Light items now float on the water surface instead of going under Feature: Mod API Additions Added soundByType blocktype property Added client side mesher api to allow for injection of custom meshdata into the terrain tesselator (used by the ingot piles and tool racks). Unified Block/Item properties into a common Collectible class. Gives some additional properties to blocks. Tweak: Addd geartwos updated server.sh script Tweak: Made water yet again more transparent Tweak: High fertility soil deposits now only 1 ever block thick Tweak: Allow early low-yield harvest of pre mature crops (but only one stage before completion) Tweak: 4 times lower chance of getting a second seed from a mature crop Fixed: Snow layers not generating on top of tree leaves Fixed: Bunch of bugs with firepit inventory Fixed: Correct sound system attenuation Fixed: Server crash related to farmland Fixed: Players loosing privileges/roles on a smp server after every version update Fixed: Creative inventory scrollbar not updating to right size after searching something VS Modelcreator Updates Feature: Improved Saving/Loading Mechanic. Now behavors more like a classic image/text editor Feature: Added ability to move and delete keyframes Feature: Added undo/redo capability Feature: Added crude version of single texture mode that is more suited for creature creation Feature: Added attachment points manager. Let's you define attachment points for later use in game (e.g. where the held sword goes) Game Screenshots View full record Link to comment Share on other sites More sharing options...
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