wildforester Posted April 10, 2025 Report Posted April 10, 2025 Hi, since I’m newer to the game and don’t know all there is to know with commands or debugging options, are there any debug options that show entity path finding or spawn validity for a location? I haven’t found the wiki page especially helpful due to it listing and not saying.
Thorfinn Posted April 11, 2025 Report Posted April 11, 2025 Not sure what you would try to display for entity path finding. Many have very different rules. Goats can path up a 2 high space, and bowtorn require a 3-high space to pass. I suppose you could ask whether entity x could path itself to be on block y, though it would be possible that's a very long path to get there. In any event, I don't believe such a thing exists at present. Spawn validity, again a bit more complex. Most animals spawn anywhere that meets the biome requirements, which, in a typical world, means pretty much everywhere, since many of them have ranges like 25-95% forest. The only one that's relatively easy is the eldritch monsters, because they spawn in low light conditions. Don't know of a command, but there is a mod that displays low light levels. It shows areas that are spawnable. Simple Light? Easy Light? Something like that.
Recommended Posts