dethsentence Posted April 23, 2025 Report Posted April 23, 2025 Hi! Probably someone already came up with this idea, would it be possible to implement a beehive like the one used in beekeeping irl? For example it could working just like the vertical rack with clay molds, a box with various inserts. That way, instead of rebuilding the skeps every time, only the inserts would need to be crafted and maybe replaced after a number of uses. 2
Grummsh Posted April 23, 2025 Report Posted April 23, 2025 There is already a mod for that https://mods.vintagestory.at/fromgoldencombs 2
Morndenkainen Posted April 23, 2025 Report Posted April 23, 2025 Mods are great and all, but sometimes it's nice when they make it in to the base game, especially when it adds to the game, so you don't have to go hunting for them or wonder if they even exist... 4 1
Thorfinn Posted April 24, 2025 Report Posted April 24, 2025 Maybe when it's a little closer to finished, @Morndenkainen In the mean time, help figure out what parts of the mods you do and don't like, so the idea is a little better fleshed out. Think about last spring, when people were complaining about drifters being too easy, with the occasional complaint that their 1HP rocks made them too tough. 1.20 drops and, "Hey, we didn't mean we wanted those particular enemies! We wanted chickens that lay temporal gears or whatever." The game itself is getting a little complicated not to depend heavily on mods, at least while development is ongoing. Seemingly minor tweaks are causing all kinds of bizarre behaviors, like nights suddenly being lit up as much as they are, or bowtorn brigades that refuse to despawn. Adding nice to haves now increases potential conflicts exponentially, and would slow development of the central game to a crawl. The first 1.20 pre-releases started dropping, what, almost a year ago. While it would be great to have everything plus the kitchen sink in the base game, and mods simply tweak existing functionality, it's just not very practical. Not everyone is driving a rig that gets 200 FPS on highest settings. 1
Morndenkainen Posted April 24, 2025 Report Posted April 24, 2025 (edited) Never underestimate the value of a kitchen sink, I'm rocking 384fps, course my 4k projector only does 60hz, so that's irrelevant.... Yeah, I get that the more systems there are, the more unexpected ways they can conflict and cause bizarre events. Memory leaks can be hell to track sometimes. TBH, I'm pretty impressed that this is all being done by such a small team and is as intricate and well developed as it is. I still stand by my point though. Even though the mod exists, it's nice to not have to go hunting for mods or wondering if the next update will break them. Also, I bought this game like a week ago... So I'm not too familiar with the dev history or what's gone on. Edited April 24, 2025 by Morndenkainen 2
Thorfinn Posted April 25, 2025 Report Posted April 25, 2025 (edited) On 4/24/2025 at 5:11 PM, Morndenkainen said: Never underestimate the value of a kitchen sink, I'm rocking 384fps, Excellent! Let me give you my address so you can send me one. That is a cute sink, though, TBH, it looks a whole lot more like my laundry room sink. Edited April 25, 2025 by Thorfinn
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