MamaHoots Posted May 4, 2025 Report Posted May 4, 2025 My friends and I were considering coming back after a couple year hiatus and are wondering if there was adequate need for a blackguard tank or not. Sure they're great miners, but that's a lot of food.
Dilan Rona Posted May 4, 2025 Report Posted May 4, 2025 The most receint boss added is the "Mad Cow". They also added bowtorns and shivers (several classes of each)
LadyWYT Posted May 4, 2025 Report Posted May 4, 2025 Welcome to the forums! The answer is yes and no...there are currently two story chapters implemented of the eight chapters planned. So far, each story chapter has had a "boss fight" as one of its highlights, though whether that remains a pattern for future chapters remains to be seen. As far as needing a Blackguard to tank...you don't need a Blackguard specifically to tank. They're the class best suited for it, but I would say it's more important to have a player that's good at that role filling said role, and then just give them the appropriate equipment. Ideally, they will be playing a Blackguard, Commoner, or Tailor since none of those classes have a penalty to melee damage, but the other roles could work in a pinch too if necessary. In regards to feeding a Blackguard...they aren't really hard to keep fed, especially if you have a dedicated Hunter or livestock. Now if you have several Blackguards, cranked up the hunger/spoilage rates, or otherwise have problems managing your food supplies, then you might have some problems. But if everyone is playing at least somewhat competently food really shouldn't be an issue. 2
LoveWyrm Posted May 5, 2025 Report Posted May 5, 2025 The tailor and the clockmaker and the commoner are the bait tanks, the blaggard is there for choppin'. Playing a tailor at the moment by the way. Not as awful as they were made out to be so far... 1
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