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Posted (edited)

I absolutely appreciate the effort that went into the elk but here are some suggestions.

  • Elks could follow path blocks, or at least align to the closest cardinal when within a couple of degrees to counter the zig-zag.
  • Detect and alert the player to the presence of predators. If not mounted, turning into the direction of the danger with some bugling and hoof stamping.
  • Not blindly run into pits? I'm still not sure what to do about this, but surely they can't be that dumb.-- (a couple of minutes later...)no wait, if I'm dumb enough to aim for black hole of doom it should stop, and if I get thrown... I deserved it.

I would love to see elks be more like a companion with a personality an smarts other that a vehicle with a trunk.

And related to the controls, it feels like such an artificial constraint not being able to look behind when mounted; And maybe an keyboard toggle for mouse steering :)❤️ ?

Edit in relation to mouse steering: No need for any special controls, empty hand, r-button hold.

Edited by Phantom72
  • Like 4
Posted
2 hours ago, Phantom72 said:

no wait, if I'm dumb enough to aim for black hole of doom it should stop, and if I get thrown... I deserved it.

Elk stops before it falls in, but the player(and passenger, if applicable) keep going. 🤣 Would be mildly frustrating, but also rather fitting if your elk throws you because you deliberately tried to ride it off a cliff.

  • Like 1
Posted
14 hours ago, Entaris said:

That IS how horses work IRL, but i dunno the IQ of an elk.

Yep, most animals can follow a path and not just walk off a cliff. Except for lemmings ;) 

  • Haha 1
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