Broccoli Clock Posted October 10, 2025 Report Posted October 10, 2025 Pretty much as the title suggests. I do have QP Tools installed and other than turning things into path blocks, or doors, there is no option to "undo chiselling". If you turn on Dev Mode, then Extended Block Info, and have a chiselled item in your inventory, I can press [shift] while my cursor is over it, it will display the chisel data for that block. Check in the spoiler below for an example of a chiselled plinth.. Spoiler In my head the difference between a normal (unchiselled) cobblestone block, which was the base of this chiselled plinth, and the actual chiselled block is a mix between some flags to say it is chiselled and the JSON data ("cuboids:") that refers to what voxels are enabled and which material to use for them. If I follow this logic, assuming it's correct although it might not be, if I was to copy an unchiselled cobblestone block, paste it to the chiselled block, use QP Tools to remove unused materials, I should be left with a block that is identical to the unchiselled cobblestone, but with (the now superfluous) extra JSON. I am willing to do a little finagling in order to get the chiselled block in a state for the "return to normal", but being able to do so would be a huge benefit. Mostly for stacking purposes as even identical chiselled blocks (a literal copy using the QP pantograph) don't stack.
LadyWYT Posted October 10, 2025 Report Posted October 10, 2025 https://mods.vintagestory.at/unchisel https://mods.vintagestory.at/dischiselblock I've not used either, so they may or may not work or otherwise accomplish what you're looking for. It seems like I saw a couple of other mods a while back that tried to tackle the same concept, but I can't seem to find them. 1 1
Broccoli Clock Posted October 12, 2025 Author Report Posted October 12, 2025 On 10/10/2025 at 5:14 PM, LadyWYT said: https://mods.vintagestory.at/unchisel https://mods.vintagestory.at/dischiselblock I've not used either, so they may or may not work or otherwise accomplish what you're looking for. It seems like I saw a couple of other mods a while back that tried to tackle the same concept, but I can't seem to find them. Thanks I'll check them out, I'm quite the chiseller and have tons of old chiselled blocks, none of which stacks (which I suppose is understandable, based on the JSON data). I would have thought it was a pretty easy task (remove the data, return the block) and what's more if it was possible I'd have expected it to be part of the QP tools - after all it has almost everything else that is chisel related! - but perhaps it's not as easy as I suggest considering it's not part of their mechanics. I did have a look on the mod db, and saw the two you listed. One is out of date (not necessarily a problem) and the other has comments under it pointing out bugs. Ideally I'd just like this rolled into QP Tools, but that's just me wanting the Moon on a stick as QP already offers so much. 1
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