Rejgnar Posted March 22, 2020 Report Share Posted March 22, 2020 Hi there, concerning the lates version of the game, is it normal that dirfsters spawn on solid block at daylight and the sails (only one set attached to the rotor) of a windmill dont rotate, though the windspeed is like 80%? Regards, Rej Link to comment Share on other sites More sharing options...
Chris H. Posted March 22, 2020 Report Share Posted March 22, 2020 I second the windmill problem, my windmill stopped working after installing the new version. Added 4 sails for 80% efficiency, but it won´t rotate (last wind speed 64%, so it should work). Regards, Chris Link to comment Share on other sites More sharing options...
redram Posted March 23, 2020 Report Share Posted March 23, 2020 On 3/22/2020 at 4:03 AM, Rejgnar said: the sails (only one set attached to the rotor) of a windmill dont rotate, though the windspeed is like 80%? So, if you have the windmill hooked up to a machine, this causes a load on the system which has to be met before the windmill will then move at all. A quern is relatively easy to power I think, but a helve hammer needs quite bit of wind, and I think you will need 20% power with full sails. So I'm not sure that a windmill with just one set of sails would move a helve hammer at all. However if you don't have a machine attached then ya, they should move, unless you have an incredibly long series of axles and such attached - each axle and gear adds a slight amount of load as well. 1 Link to comment Share on other sites More sharing options...
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