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Posted

Im terribly sorry for my english as it is not my main language and im writing this in a hurry during work.

Just that. I want to acomplish some goals with this one:

  • Give more life to Meteoric Iron since everyone likes it so much as we see people prize full meteoric armor over steel armor so much 
  • Create a new tier of metal to be used in 1.22
  • Give more uses to borax
  • Reason to make and use some new powered machine in 1.22, like a metal press or a different hammer.

 

Before going into super alloys with Chromium, Manganese, Platinum, or even Stainless Steel, lets do Damascus Steel.

Meteoric Iron is so nice, and ''rare'', its such a shame to let it be forgotten after getting steel, the solution beign create a simple damascus with common Steel. It can give more life to Meteoric Iron and Borax.


Process:

  1. Place a hot plate of steel,
  2. and on top of that sprinkle borax,
  3. after that, a hot plate of meteoric iron,
  4. hit it with a steel hammer a few times,
  5. then more borax,
  6. and another plate of steel
  7. and more hammering.


|        Steel       |
| Meteoric Iron |
|        Steel       |

Then, maybe some new machine from the mechanical power in 1.22 to press it, fold it, idk, and ta-da, you got yourself a Meteoric Steel Damascus ingot. Oh, we can have a 70/30 chance of success since artesanal damascus made folding steel can actually delaminate and fail.

Maybe after the ingot is formed it needs to be cooked in a beehive kiln for consolidation / heat treat.

To use the ingot, you would need a steel hammer, and steel anvil of course.

 

This skyrim mod illustrates the concept for armor using this damascus ingot/plate/chain, but in VS it will have the meteoric iron white with its charming spots/sprinkles trough it.

Damascus tools would also be epic.

Uh? Uh? What about that?
 

 

 

 

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Posted

If an additional tier of armor and weapons get added, there should also be added something to justify the upgrade. I haven't fought any of the bosses yet (please no spoilers), but I've heard that steel weapons and armor are already way more than enough to defeat the two bosses in the game thus far. A third, much harder boss could be added, but I don't think it's VSs style to make bosses the yardstick of progress.

maybe the question could be settled the same way Terraria does. In Terraria, at about halfway through the game, the player must do something that transforms the world into hard mode. It unlocks many new tool and weapon tiers, whilst also making the game harder by introducing new enemies\biomes. 

 if a third boss gets added, perhaps defeating it triggers a terraria-style hard mode, where steel is no longer good enough, and higher tiers of materials get unlocked.

Posted
1 hour ago, lmarcelus said:

Uh? Uh? What about that?

You'll probably be interested in this mod: https://mods.vintagestory.at/meteoricsteel

Otherwise, I have to partially agree with @hstone32--the current tiers of stuff are fine, and if something new does get added it should really be for reasons more than "just because". Personally, I do expect another tech tier to be added beyond what steel offers, but this would be the realm of Jonas tech, and likely not a tech tier required for story chapters other than perhaps the very last ones.

Posted
35 minutes ago, LadyWYT said:

Personally, I do expect another tech tier to be added beyond what steel offers, but this would be the realm of Jonas tech, and likely not a tech tier required for story chapters other than perhaps the very last ones.

This particular piece of ruins clutter comes to mind

Spoiler

Suit.thumb.png.62f4292162f81822abfb1b8e0040bdfa.png

 

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