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So hi idk why but today i cant play on the server in question cuz im crashing, westerday was fine so if there someone who understand codeing thx if someone want to help 

Running on 64 bit Windows 10.0.26200.0 with 16299 MB RAM
Game Version: v1.21.5 (Stable)
02/01/2026 23:02:18: Critical error occurred
Loaded Mods: walkingstick@1.0.13, airboat@0.0.3, amogusfood@1.0.5, ancientarmory@1.2.3, betterandimprovedweather@0.1.8, blackguardadditions@1.1.8, buzzybees@1.1.7, canoemode@1.0.4, canoemodcircuitspatch@2.0.0, canwinterextensions@1.0.1, catchlivestock@0.1.0, catchledge@0.7.0, cavesymphony@1.2.1, cbr@2.0.1, chiseltools@1.15.6, clickuptorches@1.1.1, coldstorage@2.0.0, crawlanddive@0.2.3, cuteclothingfixed@2.0.0, darcesdriftersredone@1.2.8-dev.1, dodgemaster@1.2.3, elstoneforge@1.0.1, eltrench@1.0.0, floralzonescosmopolitanregion@1.0.11, fadynasties@1.2.5, fagothic@1.3.1, fagreenwich@1.4.2, fahussar@1.1.3, falandsknecht@1.2.2, fatemplar@1.4.3, favarangian@1.0.1, faviking@1.1.0, freelook@1.0.4, iseng@0.2.1, jacksladder@1.0.1, jacksgrass@1.0.0, japanesearchitecture@0.9.4, jonasboat@1.0.3, koboldcomforts@1.2.1, lanternprojection@0.0.2, longtermfood@0.5.5, manualdishes@0.1.1, mbr@1.0.0, millwright@1.3.1, molds@0.2.7, ohaa@1.0.0, overhaullib@1.16.16, playermodellib@1.7.7, primitivesurvival@4.0.3, prospecttogether@2.1.2, shelfobsessed@1.9.3, stackattack@1.1.6, tankardsandgoblets@1.3.4, temporaldoctor@1.0.0, temporalsymphony@2.2.2, translocatorengineeringredux@1.6.3, trashbinned@0.3.0, unchisel@1.1.6, unhallowedpatches@1.8.0, vaultandroll@0.1.1, game@1.21.5, vsimgui@1.1.16, warflail@1.1.1, wildfarmingrevival@1.4.2, abcsredux@2.0.5, abyssaldepths@1.0.10, aculinaryartillery@2.0.0-dev.11, alchemy@1.8.2, animalcages@4.0.2, animalears@1.0.0, antlershorns@1.3.6, apegrapes@1.3.1, apelanterns@1.3.5, attributerenderinglibrary@2.4.2, betterchisel@1.0.0-rc.5, betterruins@0.5.5, blacksmithname@1.2.4, butchering@1.10.11, buzzwords@1.8.1, canmailbox@1.1.4, carryon@1.12.1, cartwrightscaravan@1.8.0, climbmountain@0.2.1, coinage@1.19.1, combatoverhaul@0.12.5, commonlib@2.8.0, composter@1.2.2, configlib@1.10.12, daymarescupmod@1.0.7, doorvariants@1.0.0, earlychiseling@1.0.1, entitynametag@1.4.0, tackandequipment@1.0.0, feverstonewilds@2.0.0-rc.15, fluffydreg@0.5.3, foragersgamble@1.2.5, genelib@2.1.6, goblinears@2.3.3, hpspinningwheel@1.0.7, jaunt@2.1.2, kevinsfurniture@1.7.5, knapster@3.0.2, koboldrdx@1.2.7, krpgenchantment@1.2.22, krpgwands@0.6.1, levelup@2.1.4, libatex@0.7.0, lupinerace@0.1.5, maketeaforked@0.7.1, maltiezcrossbows@1.6.9, maltiezfirearms@1.5.5, mannequinstand@1.0.7, mashtubs@1.0.1, materialneeds@1.1.10, medievalexpansionpatch@1.3.4, mythiclegends@1.0.2, nbcartographer@2.2.1, ndlwoodentorchholder@2.1.1, noticeboard@1.2.3, petai@4.0.3, placeonslabs@1.0.1, playerlistrevived@2.3.6, insectoid@0.0.45, postsandbeams@1.5.0, purposefulstorage@1.5.1, racialequality@0.1.26, rebuildablebloomery@1.0.6, rpvoicechat@2.3.34, rubberbandaid@1.0.1, rustboundmagic@3.1.9, saltandsands@1.1.6, simplefootstepsredux@1.0.4, vintageskavenrat@1.4.5, skeletons@0.5.1, smithingplus@1.8.3, stonebakeoven@1.2.0, stonerailings@1.4.0, terraprety@7.0.9, th3restock@1.1.2, torchholdersmithingplus@1.0.2, universalhusbandry@1.1.1, vanity@2.4.6, vinconomy@5.1.2, vintagebirbs@0.3.2, visorhelmets@1.1.4, creative@1.21.5, vsroofing@1.1.1, survival@1.21.5, windchimes@1.4.1, woodenshuttersandmore@1.2.31, workbenchexpansionpatch@1.1.0, armory@1.8.3, cats@4.0.1, danacancook@1.0.1, draconis@1.2.0-rc.3, elkjaunt@1.3.0, equus@1.2.0, expandedfoods@2.0.0-dev.6, em@3.4.1, foxtaming@1.7.3, fueledwearablelights@1.1.4, gobbyequality@1.0.0, heraldry@1.0.1, pegasus@1.0.3, playercorpse@1.12.0, quiversandsheaths@0.6.14, racialability@0.1.281, shearlib@1.2.0, stonequarry@3.5.1, storageoptions@2.0.0, tabards@0.2.1, tabletopgames@3.0.3, tpnetpatched@1.14.9, terrainslabs@1.0.8, thebasics@5.2.3, vanillavariantsridingequipment@2.2.0, wolftaming@4.1.4, fourteenthcenturyarmor@0.1.2, gabbytweaksinsectoid@0.0.1, capes@1.0.0, tabatdsemblems@0.0.1, tailorsdelight@2.1.2, dressmakers@1.7.5
Involved Harmony IDs: placeonslabs
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at Vintagestory.API.MathTools.AABBIntersectionTest.RayIntersectsBlockSelectionBox_Patch0(AABBIntersectionTest this, BlockPos pos, BlockFilter filter, Boolean testCollide)
   at Vintagestory.API.MathTools.AABBIntersectionTest.GetSelectedBlock_Patch1(AABBIntersectionTest this, Single maxDistance, BlockFilter filter, Boolean testCollide)
   at Vintagestory.Common.GameMain.RayTraceForSelection(IWorldIntersectionSupplier supplier, Ray ray, BlockSelection& blockSelection, EntitySelection& entitySelection, BlockFilter bfilter, EntityFilter efilter) in VintagestoryLib\Common\GameMain.cs:line 137
   at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdateCurrentSelection()
   at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.UpdatePicking(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 201
   at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 87
   at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1031
   at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
   at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
   at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
 

  • Solution
Posted
1 minute ago, petitpanda002 said:

Involved Harmony IDs: placeonslabs

1 minute ago, petitpanda002 said:

placeonslabs@1.0.1

Welcome to the forums! I'm thinking this is likely your culprit. Since you mentioned it was an issue with playing on a server, I'd recommend cleaning out the mod folder for that server so your client can download a fresh copy of the modlist, and see if that fixes the issue. Otherwise, it's likely an issue with the modlist itself, and the problem mod will need to be removed until the mod itself is fixed.

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