Galdor_Mithr Posted January 12 Report Posted January 12 (edited) After losing two sets of iron armour and making up for it in meteors have i completed the library and the lazarette and then found the village Nadiya now im making honey sulphur bandages so i can go down to the destruction. so one day in November i think it was i went to make breakfast i came back to a dead character and despawned items including my iron armour and tools this happened twice (i never learn) i missed the summer window and had to wait for it to swing back round so i could jump on and go for it, so i did that and i got wrecked by the eidolon and had to bring a temporal gear to stop me from losing my cool i also stopped posting up dates due to me getting overwhelmed. btw i DID NOT know the eidolon boss fight resets every time you enter the hole having to do a boss fight twice was a bit much XD. so started the winter of my discontent... and the summer.. so the year of my discontent really, i had to quickly restock all the things i had lost. over the Christmas Holliday i would sneak away to make plates and mine ore and find translocators to more ore est est est. once i had done that i started on a new house with an upstairs (tho i keep having mobs spawn inside it how do i solve that?) with a better house with a kitchen and more space for my stuff i set out for the lazarette after a major flax shortage (this shorted was solved with two new fields made by infilling ponds and cutting channels in a meadow for water) the lazarette was harder than expected though i enjoyed the lore and the loot and felt good about my self on completion (the lore made me feel bad for them poor people tho) it was also fun to ride the elk on an adventure that took me to Nadiya. i have in previous post talked about my fear of mods crashing my game and my little note book laptop that is my only computer how ever i did download better ruins as i am a bit underwhelmed by some of the above ground structures i did that after locating the lazarette and i was really happy when i found a tower with *drum roll* shingles!! the most pain in the arse thing to make and iv got 93 of them!! Nadiya was ok it make be lag for up to 5 seconds at a time but it looks ok and im never going back if i can help it so there. i also learned that the player is a seraph witch makes alot of sense as the first trader you talk to says "oh you just woke up then?" witch i though was the game 4th wall braking for fun but is in fact foreshadowing. after getting over my losses and completing some more of the story i feel alot better about myself and the game im building a windmill but i cant figure it out so im going to try again and make this another simple one. thats all i would post pics but cant add them today any more mod suggestions that wont melt my stuff? Edited January 12 by Galdor_Mithr
CastIronFabric Posted January 12 Report Posted January 12 (edited) Question: How did you do the story quests with multiple sets of iron armour without a windmill? I assume you did all that by hand? Edited January 12 by CastIronFabric
LadyWYT Posted January 12 Report Posted January 12 6 hours ago, Galdor_Mithr said: any more mod suggestions that wont melt my stuff? If you have weaker hardware I honestly wouldn't worry too much about mods, unless you're intending to host a server on a separate machine. A couple of lightweight mods you might enjoy though: Better Firepit: https://mods.vintagestory.at/betterfirepit HUD Clock: https://mods.vintagestory.at/simplehudclockpatch I am quite certain that both are still working properly, but I do recommend testing them anyway on a fresh world before adding them to a world already in progress. Testing them first will also allow you to decide whether or not you like them enough to keep them installed. 6 hours ago, Galdor_Mithr said: btw i DID NOT know the eidolon boss fight resets every time you enter the hole having to do a boss fight twice was a bit much XD. To my knowledge, the eidolon fight only resets after an in-game week or so, though I could be mistaken. If there was a long delay between your first attempt and your second that's most likely what happened.
Galdor_Mithr Posted January 13 Author Report Posted January 13 (edited) 18 hours ago, CastIronFabric said: Question: How did you do the story quests with multiple sets of iron armour without a windmill? I assume you did all that by hand? sorry there was a short saga you missed with me learning about large gears and how much i hate them i do have a one to one, one in put one out put windmill, that solely deals with the helve hammer. i have made all my plates on in this world on that hammer but was also attempting another larger windmill for multiple out puts. to explain a bit i wanted one with with a automated flower production but i got as far as three wind mills on a large cog with an output and blew a fuse! which don't bode well as i want to to hook it up to a screw to act as a grain lift. Edited January 13 by Galdor_Mithr
Galdor_Mithr Posted January 13 Author Report Posted January 13 17 hours ago, LadyWYT said: If you have weaker hardware I honestly wouldn't worry too much about mods, unless you're intending to host a server on a separate machine. A couple of lightweight mods you might enjoy though: Better Firepit: https://mods.vintagestory.at/betterfirepit HUD Clock: https://mods.vintagestory.at/simplehudclockpatch I am quite certain that both are still working properly, but I do recommend testing them anyway on a fresh world before adding them to a world already in progress. Testing them first will also allow you to decide whether or not you like them enough to keep them installed. To my knowledge, the eidolon fight only resets after an in-game week or so, though I could be mistaken. If there was a long delay between your first attempt and your second that's most likely what happened. thank you for the links! i find navigating the web a bit overwhelming sometimes also that's a good idea ill make a test world, the mod iv got on my game now is really fun and they sound like helpful ones. nope that is not the case i had a shock of a life time! i was loading my elk and chests outside (should of made a flute), i had read the wiki and though that it would stay dead for a bit, after reactivating the boss once fighting them and getting out with a invent full of loot i jumped back down immediately... and was taken by surprise by them them as i had a empty inventory and had to run back from my spawn with a bunch of spears XD
CastIronFabric Posted January 13 Report Posted January 13 6 hours ago, Galdor_Mithr said: sorry there was a short saga you missed with me learning about large gears and how much i hate them i do have a one to one, one in put one out put windmill, that solely deals with the helve hammer. i have made all my plates on in this world on that hammer but was also attempting another larger windmill for multiple out puts. to explain a bit i wanted one with with a automated flower production but i got as far as three wind mills on a large cog with an output and blew a fuse! which don't bode well as i want to to hook it up to a screw to act as a grain lift. sorry I am still confused as to the answer to my question. regardless, it does not matter I was just curious. It may have read it wrong but it appeared to me you made windmills after you did the RA with iron armour
Galdor_Mithr Posted January 14 Author Report Posted January 14 19 hours ago, CastIronFabric said: sorry I am still confused as to the answer to my question. regardless, it does not matter I was just curious. It may have read it wrong but it appeared to me you made windmills after you did the RA with iron armour " i do have a one to one, one in put one out put windmill, that solely deals with the helve hammer. i have made all my plates on in this world on that hammer but was also attempting another larger windmill for multiple out puts."
CastIronFabric Posted January 14 Report Posted January 14 (edited) 2 hours ago, Galdor_Mithr said: " i do have a one to one, one in put one out put windmill, that solely deals with the helve hammer. i have made all my plates on in this world on that hammer but was also attempting another larger windmill for multiple out puts." ok fair enough, personally 1:1 is all I ever do. I never have a need to do more. anyway, thanks for the answer. Edit: when I say 1:1 I mean 1 large gear to 1 large gear. The gear below can run a hammer, a quern and a pulverizer. I never have need for any more. Edited January 14 by CastIronFabric
Galdor_Mithr Posted January 17 Author Report Posted January 17 On 1/14/2026 at 2:17 PM, CastIronFabric said: ok fair enough, personally 1:1 is all I ever do. I never have a need to do more. anyway, thanks for the answer. Edit: when I say 1:1 I mean 1 large gear to 1 large gear. The gear below can run a hammer, a quern and a pulverizer. I never have need for any more. this is a bit funny isnt it XD. i find it so hard to decipher what players and tutorials are on about when they talk about gears in vintage story as the mechanical logic has been simplified in such away that it now no longer makes sense to me. one to one should mean one revolution of a powered gear turns one unpowered gear one revolution (one revolution=one revolution). in this case i have tried to explain it as one in put and one out put as the common phrase "one to one" and you have used "one to one" to describe one large gear powering one large gear. i wish there was a big medium and small gears then you could tell the player "big wheel turn medium wheel twice and the medium wheel turn little wheel three times, more power=torque=more available out put, gear ratio increase or decrease rpm." the whole thing the way it is seams like overcomplicated simplification that tried to use only two gears.
CastIronFabric Posted January 17 Report Posted January 17 3 hours ago, Galdor_Mithr said: this is a bit funny isnt it XD. i find it so hard to decipher what players and tutorials are on about when they talk about gears in vintage story as the mechanical logic has been simplified in such away that it now no longer makes sense to me. one to one should mean one revolution of a powered gear turns one unpowered gear one revolution (one revolution=one revolution). in this case i have tried to explain it as one in put and one out put as the common phrase "one to one" and you have used "one to one" to describe one large gear powering one large gear. i wish there was a big medium and small gears then you could tell the player "big wheel turn medium wheel twice and the medium wheel turn little wheel three times, more power=torque=more available out put, gear ratio increase or decrease rpm." the whole thing the way it is seams like overcomplicated simplification that tried to use only two gears. I very honestly do not know what you are trying to explain here but I will just tell you my personal opinion on this question as a whole to its root: If you have a working helve hammer and have made a set of iron or steel tools, weapons and amour and you have completed the story questions with that iron/steel stuff you have made then I personally do not see the point in sweating over how to improve that system because when it comes to the need of iron/steel you have hit end game. Again, this is just my opinion, I know people make uber mechanical setups just to do it even if they do not need and I get that, however, if it was causing me frustration I would just simply not do it. again, that is not advice, that is just my opinion of what I personally would do.
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