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Posted

1. When I delete a world, the map file should also be deleted. I had a file folder that was 6 gb

2. Have mod list selection per game file. When you join a server it creates a dedicated folder with the mods for that server. One could do that with single player world but it would be even better if there was just a XML/Json file specifying which mods to load per game file.

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Posted

The second option is already a request that comes up pretty often, and also one that I would expect to be added to the game sooner or later. The first option though...I would have thought the map files would already be deleted if the associated world was deleted as well. If that's not the case that would be a very good change to make.

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Posted
1 hour ago, LadyWYT said:

If that's not the case that would be a very good change to make.

It can confirm that that is most definitely not the case. I have re-rolled my world many times by abandoning and deleting a world within the first five minutes of playing it and generating a new world with the same settings, and all of the maps that generated for all of the worlds I deleted will still be in my maps folder. I have to look at their "date modified" timestamp to find out which maps are the ones that no longer have corresponding worlds.

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