Tyron Posted July 12, 2017 Report Share Posted July 12, 2017 Feral VintariansVersion 1.3.8 is now available for download in the account manager. We're back from the 4 day ReVersed Festival and it was awesome! We've met so many great and interesting fellow game developers as well as curious players. We showed our game to some 40 people or more. We also gave some interviews about our game. We're definitely looking forward to the next one. At the festival we showed off a new animal - the wolf. Here is now the official update with it. Enjoy! Game Updates Feature: Added hostile creature: Wolf - Currently very dangerous, so best avoided until there is armor / ranged weapons in the game ;-) Feature: Loot Vessels - random loot found in ruins Feature: Mega Screenshots - Hit Ctrl+Alt+F12 to make 4x resolution screenshots Feature: Added suffocation damage for living entities when inside blocks Feature: Chicken now try to avoid water and can swim out of it Tweak: Cattails are now edible (The Long Dark anyone? ;-) Tweak: Changed crosshair to black/white dot, experimental Tweak: Flints slightly more common Tweak: WorldEdit Gui - can now use mousewheel to increase/decrease number values by steps of 1 or by 0.1 if shift is held down. Tweak: Fixed white border issues when looking at blocks at a distance Tweak: Hitting an entity now plays a "Slapping" Sound Tweak: WorldEdit now also does overload protection on too large brushes (limited to 50 currently) Tweak: Updated hammer and ember block texture Tweak: /time set day now sets the time to 8am instead of 9am Tweak: Entities stop seeking players if they switch to creative mode Fixed: Some items/blocks disappearing when attacking an entity with them in hands Fixed: Placing raw and burned molds using wrong textures Fixed: Some wonkiness with the creative inventory Fixed: Rare crash when server is under heavy load Fixed: Crucible not adding 4 slots to firepit Fixed: Crash when putting a non-smeltable item in the crucible slots Fixed: Desync issue when working on an item on the anvil Fixed: Hurt color now again applied when a entity gets damaged Fixed: Chickens spawning in the desert Fixed: Crash when closing dialog with the 'X' button Fixed: Issues when trying to smith an axe View full record 1 Link to comment Share on other sites More sharing options...
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