Broccoli Clock Posted April 28 Report Posted April 28 I'm not talking flames, although that would be a nice addition, but instead I'm talking about the visuals... 3
Rainbow Fresh Posted April 28 Report Posted April 28 Would it be nice to have? Probably. Is it necessary to have? Not really. It's cool to have different models for fresh fuel, burned fuel an having meat being roasted on a stick (wherever that magically came from) or a cooking pot or crucible neatly nested inside; but adding more models for different fuel types is something I'd happily wait for "whenever the devs got nothing better to do"
Broccoli Clock Posted April 28 Author Report Posted April 28 18 minutes ago, Rainbow Fresh said: Is it necessary to have? The title alone should answer that question for you..
Rainbow Fresh Posted April 28 Report Posted April 28 2 minutes ago, Broccoli Clock said: The title alone should answer that question for you.. Ok, then let me rephrase the answer based on the assumption that this never was intended as a proper "game should have this, now" suggestion: Of course they should, would be much more immersive and only needs a couple new models! Though I wouldn't complain if we get steam power and minecarts by 1.30+ before it happens 1
Broccoli Clock Posted April 28 Author Report Posted April 28 27 minutes ago, Rainbow Fresh said: Of course they should, would be much more immersive and only needs a couple new models! Though I wouldn't complain if we get steam power and minecarts by 1.30+ before it happens Juts leaving the thread here so should it get a rework (like the forges) the idea might get traction.. 27 minutes ago, Rainbow Fresh said: Though I wouldn't complain if we get steam power and minecarts by 1.30+ before it happens Now here's a tough one, certainly from a Western centric view steam engines shouldn't exist until the 1700s some 400 odd years after the game is set. That said, there have been examples of steam powered boilers that would work very similar. In fact this goes back in BCE, with the aeolipile, although it was seen (if you go by the contemporary reports) as a novelty rather than the start of a revolution. In antiquity you tended to rely on wind or water to power things, mostly down to the difficulty of crafting a large enough steam containment tank that would also withstand the pressure.
Rainbow Fresh Posted April 28 Report Posted April 28 2 minutes ago, Broccoli Clock said: Now here's a tough one, certainly from a Western centric view steam engines shouldn't exist until the 1700s some 400 odd years after the game is set. That said, there have been examples of steam powered boilers that would work very similar. In fact this goes back in BCE, with the aeolipile, although it was seen (if you go by the contemporary reports) as a novelty rather than the start of a revolution. In antiquity you tended to rely on wind or water to power things, mostly down to the difficulty of crafting a large enough steam containment tank that would also withstand the pressure. Fascinating - however, as the "realism vs game enjoyment" card has been played rather often around here recently I'm afraid I'd very much prefer a proper 1700s steel steam engine to extend the game's progression past "I made stronger iron tools [steel tools], hooray". Granted that would also require expansions to the entire mechanical network side of things as you do not need a steel steam engine to power a quern, a helve hammer and a pulverizer.
Broccoli Clock Posted April 28 Author Report Posted April 28 1 minute ago, Rainbow Fresh said: Fascinating - however, as the "realism vs game enjoyment" card has been played rather often around here recently I'm afraid I'd very much prefer a proper 1700s steel steam engine to extend the game's progression past "I made stronger iron tools [steel tools], hooray". Granted that would also require expansions to the entire mechanical network side of things as you do not need a steel steam engine to power a quern, a helve hammer and a pulverizer. Yeah, I mean I'm not some absolutist with it. For me, if the devs OK it then I'm down. I mean you could argue that forcing the population under the ground could possibly increase/alter the way technology developed. An agrarian culture is likely to lean on beasts of burden, so an ox or horse ploughing the field, when forced underground I doubt that would be the case. If you wanted it to all fit within the lore that is. You got mods too though. Not sure if there are any steam engine mods (essentially you could just mod in the power cube thing from creative), but I'd be surprised if someone doesn't mod in a full working steam engine, complete with tracks and carts. 1
Rainbow Fresh Posted April 28 Report Posted April 28 (edited) 22 minutes ago, Broccoli Clock said: You got mods too though. Not sure if there are any steam engine mods (essentially you could just mod in the power cube thing from creative), but I'd be surprised if someone doesn't mod in a full working steam engine, complete with tracks and carts. Pretty sure I saw a (steam) train mod in the working already. Very rough and barebones but working as a proof of concept nonetheless. You do have a great point about the lore implications though. I was already thinking "What even would be the point of a steam engine" but if you have to live underground - you have no wind nor space for windmills. And usually no water for water wheels. You'd need to get creative (pun intended) and industrial and make your own mechanical power by use of what you have - metal and coal. As such, while not necessarily being that impressive to the unimpeded, surface-dwelling player Seraph it would make alot of sense for steam power to exist in that form. Not to mention that between long range teleportation and night vision goggles, a steel steam turbine wouldn't be the most non-medieval gizmo Mr. Jonas developed. Edited April 28 by Rainbow Fresh 1
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