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Posted

Hi fellow vintarians,

I'm having an issue where the new (likely brightness) effects are triggering migranes any time I try to take even a small drink. 

Which is rough because (while admittedly a me problem) I've spent the last 250+ hours on my farm brewing and distilling dozens of barrels of alcohol. A similar issue is that, the old effects were incredibly fun, and had a great deal more verisimilitude. That is, the old drinking effects actually felt realistic. The new brightness effect is not only a major accessibility issue for something that used to be fun, they're replacing something that used to be a great component to VS (my only complaint was ever that they didn't last long enough / a realistic amount of time). 

Any help making it so that I can once again get drunk and fall off my roof would be greatly appreciated. 

-Prof

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Posted

I believe the mod, Accessibility Tweaks, can adjust brightness. That isn't something I've tried, and I do not know if it can be done specifically during the drunk visuals or if it is for the overall game. I hope it does the trick for you!

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Posted
4 hours ago, dakko said:

I believe the mod, Accessibility Tweaks, can adjust brightness. That isn't something I've tried, and I do not know if it can be done specifically during the drunk visuals or if it is for the overall game. I hope it does the trick for you!

I can attest that the mod does indeed have a setting specifically for the "drunk" visuals, lol.  You can even completely turn them off, if you wish.  I use it to turn off psychedelics for similar issues (which quickly lead to seizures in my case).

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Posted
On 5/28/2026 at 10:33 AM, FairyKairi said:

I can attest that the mod does indeed have a setting specifically for the "drunk" visuals, lol.  You can even completely turn them off, if you wish.  I use it to turn off psychedelics for similar issues (which quickly lead to seizures in my case).

Wow, I hope you are okay. Thank goodness for Apache's Accessibility Tweaks mod.

Posted

Thanks! It's good to know that the brightness can be turned off. 

Beyond accessibility, it's still a shame to lose an engaging and realistic mechanic. 

Was there ever discussion as to why it was changed? 

Posted
3 hours ago, Prof Neils said:

Was there ever discussion as to why it was changed? 

I don't think there was any mention of a change being made in the announcements here, but maybe it has been discussed in their discord: Discord Chat Server

It's also possible that what you're seeing is not intended. It might be worthwhile bringing it up in the issue tracker. If it winds up being a glitch, they'll be able to fix it.

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