Vyralator Posted Friday at 11:18 AM Report Posted Friday at 11:18 AM So I don't quite have an idea for a perfect solution, but one thing that I wish I could do more in the game, is go on long outdoor adventures. However usually the problem is that if you don't want to die at night you either need to be home by sundown or build yourself a quick dirt cube to sleep in, which kinda breaks the immersion of getting to sleep by a campfire in the open. I wonder if this could be addressed by making the calm rift activity periods last longer and be more predictable. Like having some way to get a weather forecast (maybe with some error bars) when the next calm period will start and how long it will last for. Or maybe tie it to temporal storms where after a storm it is guaranteed to be calm for, for example, 5-10 days before rift activity starts slowly picking up (on average) before culminating in a storm again. 3
Rainbow Fresh Posted Friday at 01:19 PM Report Posted Friday at 01:19 PM The culmination of increasing rift activity leading to a storm (with variations still, so it can still be fluctuating between "low" to "apocalyptic" but the upper ceiling increases and eventually the lowest becomes not calm?) sounds like a great idea.
BurgerDaddy Posted Saturday at 01:55 AM Report Posted Saturday at 01:55 AM Wonder if there’s a mod for that, seems plausible that it would not be that difficult to do.
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