doncronican Posted June 14 Report Posted June 14 I was smithing a molybdochalkos plate for a lantern with a bismuth bronze hammer and anvil. The metal is cooling down, and as that happens my hammer breaks. I grab my backup hammer and get back to it, getting rid of the three or so leftover voxels at the end. With each strike, not only does it destroy the intended voxels but also the voxels underneath. I didn't notice until the third strike, resulting in one missing voxel. So I go, oh well whatever, and I grab the two other ingots that have just heated up for nails and strips (so now I'm using that new hammer at the target temperature). When I start heavy hitting, the voxels are doing the usual spreading out, and then after maybe half a second they move again, spreading even further out. So to me this seems like a bug resulting from breaking a hammer on a workpiece and then using a new one on the same workpiece. This happened to me once before, but it wasn't at such a critical point in smithing a workpiece. This time, the waste of it frustrated me, so I figured I would make a forum post. Has anyone else experienced this? I couldn't find any existing info. Is this a bug or have I made a mistake? This is on the current stable version with no mods affecting smithing or metals.
Vexxvididu Posted Sunday at 02:55 PM Report Posted Sunday at 02:55 PM Your "videos" appear to just be sound clips.... hard to tell what's going on. I've not experienced this before. ..sounds weird though for sure.
doncronican Posted Sunday at 05:32 PM Author Report Posted Sunday at 05:32 PM (edited) 2 hours ago, Vexxvididu said: Your "videos" appear to just be sound clips.... hard to tell what's going on. Here, I uploaded them to YouTube, let me know if that works! (If you follow them to the site instead of watching the embed it should show in 720p) Edited Sunday at 05:34 PM by doncronican
Vexxvididu Posted Sunday at 09:53 PM Report Posted Sunday at 09:53 PM yeah..... that first video looked weird.... can't tell what is going on. It looked like your attempt at removing the extra voels backfired. You need bellows! but I don't think that was your problem. What mods are you using though?
doncronican Posted Sunday at 10:28 PM Author Report Posted Sunday at 10:28 PM (edited) If you watch towards the end of the first video (on the Youtube site so you can see it in 720p), I hit one extra voxel and it destroys that voxel and the one behind it. This is after selecting "split", which is meant to only destroy one voxel. To me, this looks like a bug. Here's the mods I have installed. I don't think it's the mods, if I remember correctly the last time this happened it was with no mods installed. Algernon's Terrain Sampler Auto Map Markers Buzzwords ConfigLib Farseer Fastmap HudClock Natural Foliage Natural Trails OptiTime Particles Plus ImGUI Nothing directly related to smithing here. Edited Sunday at 10:28 PM by doncronican
Vexxvididu Posted Monday at 09:55 PM Report Posted Monday at 09:55 PM Even if nothing is obviously related to smithing, it could be affecting things in strange ways... I've never seen this bug before, so it might be worth it to disable all the mods, give yourself some metal in creative, and try to reproduce the bug. I also use buzzwords, so pretty sure that's not it.... but I do wonder about some of the other mods. 1
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