StarFeather Posted Sunday at 05:44 PM Report Posted Sunday at 05:44 PM I wanted to try a playthrough with a colder climate, colder than starting on cold, not as cold as starting in arctic. I selected starting cold and lowered global temp to cold and it gave me roughly the climate I wanted. My problem though is that I can't even start surviving as there is no flint nor rocks spawning anywhere, even on gravel, so I can't make even the most basic of tools. Is this intended game behavior or a bug?
Blue_Helix Posted Sunday at 06:43 PM Report Posted Sunday at 06:43 PM Hello. This is an intended behavior and not a bug. I'm not 100% certain how flint generates, but loose stones have a minimum average temperature condition to spawn of -2°C, which is already in the range of the cold climate start, and flint probably generates among these patches during the creation of the map.
dakko Posted Sunday at 11:47 PM Report Posted Sunday at 11:47 PM 5 hours ago, StarFeather said: I wanted to try a playthrough with a colder climate, colder than starting on cold, not as cold as starting in arctic. I selected starting cold and lowered global temp to cold and it gave me roughly the climate I wanted. My problem though is that I can't even start surviving as there is no flint nor rocks spawning anywhere, even on gravel, so I can't make even the most basic of tools. Is this intended game behavior or a bug? v1.17 added "Arctic Supplies" cracked vessels that drop flint, stone, clay, and various plant material. I wonder what exactly prompts the generation of this type of cracked vessel -- is it the same conditions that prevent stone & flint from spawning?
StarFeather Posted 17 hours ago Author Report Posted 17 hours ago On 6/15/2026 at 1:47 AM, dakko said: v1.17 added "Arctic Supplies" cracked vessels that drop flint, stone, clay, and various plant material. I wonder what exactly prompts the generation of this type of cracked vessel -- is it the same conditions that prevent stone & flint from spawning? Definitely not, that preset is still too warm for Arctic Supplies to generate. I get regular ruins with regular vessels only.
dakko Posted 14 hours ago Report Posted 14 hours ago 2 hours ago, StarFeather said: Definitely not, that preset is still too warm for Arctic Supplies to generate. I get regular ruins with regular vessels only. Oh, man! That really sucks. In that case, I would definitely bring this to the attention of the devs via the issue tracker. Clearly they intend for those handicapped by the absence of stone/flint to be compensated by means of the specialty vessels. Therefore they must not be aware that custom settings such as you've used nether generate stone/flint, nor the specialty vessels.
PARTIZAN_E Posted 12 hours ago Report Posted 12 hours ago It does generate even on the pole, bet rarely. You can mine stone by hand from ruins (cobblestone), from caves, there are big rocks sometimes and pillars, you can break them by hand 1
PARTIZAN_E Posted 2 hours ago Report Posted 2 hours ago Surface flint too. Under it should be more flint in some rock
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