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Perhaps mentioned previously and more fitting with overhauls to pastoral/livestock systems, I'd really love to see light-automation in the form of livestock-driven tools/machines such as ploughs, carriages, and other similar systems as this would encourage more engagement with livestock breeding aside from obtaining a sustainable protein source... Aside from utilizing livestock for agricultural tasks (tilling land, carrying goods, etc..), these systems could also work quite nicely for early-game integrations with machinery such as querns (horse-mills) providing a stop-gap between a full-automation system (windmills and waterwheels) and early-game automation.

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