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Welcome to the forums! From the recent news post:

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Project "Glint"
The glint team is hopping in great strides towards a playable experience. Apart from the aforementioned combat hitbox tech, and various other secret new systems they also built their own entity AI system that's easier to work with and continue maturing their much more immersive graphical user interfaces. There is a decent chance that we can share the first few visuals of the world of project glint this year. Either this year or next year we will be building a wholly separate community for Project Glint.

Project "Nex"
Our little action RPG project is also progressing continuously. Clovergruff recently finished building the foundation of the game and is now primarily focused on building game content. Here as well we should be able to show something off this year. 

 

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