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The idea is to have bombs for easier tunneling that create a primarily forward explosion. Think Terraria's Scarab Bomb. I snooped through the game's code and figured out the logic behind it should be easily doable by copying and reusing the vanilla explosion logics with minor changes but I lack the experience and free time to figurie out where and how to add that stuff and how to do the block entity logic.

If anyone is more knowledgable and interested in bombs, let me know.

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