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Posted

This is not technically a bug, but it is a design choice which is producing an unexpected behaviour.

There are "Sharpened wooden stakes" outside on of the Survival Goods Trader's new outpost.

On level ground, they:

  • BLOCK movement when trying to EXIT out past the spikes 
  • ALLOW movement when trying to ENTER into the spikes

SUGGESTION: If anything, this makes sense to be reversed.

image.png.96a092ab95daa7de7da7a72749106391.png

I realise that you can do jump to clear this when leaving, but it still feels odd.

Professor Dragon

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