Phillip Susi Posted 12 hours ago Report Posted 12 hours ago I swear; I keep loosing cob. I go pillar up to break the leaves off of trees when I chop them down, and after I dig it back up, I seem to keep having less of it. Has anyone else noticed this lately? 1
MKMoose Posted 11 hours ago Report Posted 11 hours ago (edited) 41 minutes ago, Phillip Susi said: I swear; I keep loosing cob. I go pillar up to break the leaves off of trees when I chop them down, and after I dig it back up, I seem to keep having less of it. Has anyone else noticed this lately? Cob has a 15% chance to drop nothing when broken. If you're curious, the most useful blocks for quickly pillaring up are generally: hay, because it breaks very quickly by hand (several times faster than soil), regular soil or strewn straw for general purposes (or packed dirt if you're playing with soil instability, though it breaks a bit slower), cob, only if you need to quickly get a lot of blocks in the early game, but it gets annoying due to the material loss, ladders - regular ladders are preferable, crude can work because it currently only needs attachment at the base, but rope ladders will not do for this specific purpose - for when you need to go up and down a few times (and they also break very nicely from the base). Edited 11 hours ago by MKMoose 1
Professor Dragon Posted 4 hours ago Report Posted 4 hours ago 7 hours ago, MKMoose said: Cob has a 15% chance to drop nothing when broken. I've always found that kind of a weird design choice. Almost like they were going to take that concept further and then thought better of it.
Recommended Posts