Spear and Fang Posted January 21 Author Report Share Posted January 21 Just putting this here Link to comment Share on other sites More sharing options...
Mineymonkey Posted January 27 Report Share Posted January 27 Hey Spear and Fang, wanted to poke you about a crash I get running Wildcraft Fruit and Primitive Survival. I finally have been able to log in here, but Wildcraft Trees works with PS, just not fruit. Here's the pastebin with the log https://pastebin.com/QJYG6z9m Link to comment Share on other sites More sharing options...
Spear and Fang Posted January 27 Author Report Share Posted January 27 1 hour ago, Mineymonkey said: Hey Spear and Fang, wanted to poke you about a crash I get running Wildcraft Fruit and Primitive Survival. I finally have been able to log in here, but Wildcraft Trees works with PS, just not fruit. Here's the pastebin with the log https://pastebin.com/QJYG6z9m Hi Mineymonkey, The error message does indeed indicate that my mod is failing to render something in a tree hollow and crashing. The problem is that I simply can't recreate the issue. To expedite testing on my end I jacked up tree hollows a lot by editing my modconfig file "TreeHollowsMaxPerChunk": 12, "TreeHollowsSpawnProbability": 0.5, Then I created a new world with this loadout primitivesurvival@3.4.5, game@1.19.3, herbarium@1.0.4, creative@1.19.3, survival@1.19.3, wildcraftfruit@1.1.0 I mucked with a lot of hollows, and no crash. So I tried another new world with this loadout primitivesurvival@3.4.5, game@1.19.3, herbarium@1.0.4, creative@1.19.3, survival@1.19.3,wildcrafttree@1.0.0 and once again, I mucked with a lot of hollows, and no crash. My best guess is that the problem lies within your existing world, and it may be tricky to recover from this situation. To confirm or deny this claim, you *could* start a brand new world and see if it crashes... I read recent modDB comments for all the mods involved and did a quick dive into the json files for those other mods and can't find any other clues. Tree hollows should be pretty far removed from those other mods, as I've already taken many steps to ensure this. Link to comment Share on other sites More sharing options...
Spear and Fang Posted January 27 Author Report Share Posted January 27 (edited) " failing to render something in a tree hollow and crashing" for the record (and to clarify), this mod only ever puts vanilla items, items from this mod, and items from the old version of Wildcraft trees (if it's installed) in a tree hollow. But that doesn't prevent another mod from modifying vanilla items in such a way that they would no longer render correctly in a hollow. Also, if your existing world used to include the old version of wildcraft trees and that same world now uses the new version of wildcraft trees, that could explain why it's crashing. Edited January 27 by Spear and Fang 1 Link to comment Share on other sites More sharing options...
Mineymonkey Posted January 29 Report Share Posted January 29 Ok cool, I'll look into it! I've been just starting new worlds that would recreate the problem but hopefully it fixes it up here with some of the recent suggestions. Link to comment Share on other sites More sharing options...
Spear and Fang Posted April 1 Author Report Share Posted April 1 Added (optional) achievements via Nat's Achievements mod! Check it out here: https://mods.vintagestory.at/show/mod/9615 1 Link to comment Share on other sites More sharing options...
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