Mao_Sama Posted August 27, 2020 Report Posted August 27, 2020 Just did update to 1.13.1 and now I get a crash when I log into my server. I got this crash message: Running on 64 bit Windows with 32 GB RAM Version: v1.13.1 (Stable)27/08/2020 10:34:03: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.WeatherSimulationRegion.ReloadPatterns(Int32 seed) at Vintagestory.GameContent.WeatherSystemBase.InitDummySim() at Vintagestory.GameContent.WeatherSystemClient.LevelFinalizeInit() at Vintagestory.API.Common.Action.Invoke() at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(_3uRFkojrD2ORWZVQ6waA5U253Cd packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _G4W4PAscMrNjmxuoOe9Q6Ah06Go._eNmbHTFymAD8jn9GNCtsdVCNq0b(Single ) at _L31wQkpQpn1scF36uQ3d7QK2DcA._aPrYtNMVcDoUAb74KrWTBYL1cyE(Single ) at _L31wQkpQpn1scF36uQ3d7QK2DcA._nJlbwrwbHVQVELxw0k5MOoHTesd(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _AR18nZzgDCib0BgKtEHVTai2BtB._RIEPxAcqf2UEEFWGLIQBMaqkkdm(_akgck376UF0BsDbdZ3qpxVZzpYaA , String[] ) at _O6NhGZA1RMgLyiBawxylbrJtSqP._RIEPxAcqf2UEEFWGLIQBMaqkkdm(ThreadStart ) -------------------------------
Tyron Posted September 1, 2020 Report Posted September 1, 2020 hi calimdor, can you write me the address of your server so i can reproduce the crash, here or via PM
Recommended Posts
Archived
This topic is now archived and is closed to further replies.