Mao_Sama Posted August 27, 2020 Report Share Posted August 27, 2020 Just did update to 1.13.1 and now I get a crash when I log into my server. I got this crash message: Running on 64 bit Windows with 32 GB RAM Version: v1.13.1 (Stable)27/08/2020 10:34:03: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.WeatherSimulationRegion.ReloadPatterns(Int32 seed) at Vintagestory.GameContent.WeatherSystemBase.InitDummySim() at Vintagestory.GameContent.WeatherSystemClient.LevelFinalizeInit() at Vintagestory.API.Common.Action.Invoke() at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(_3uRFkojrD2ORWZVQ6waA5U253Cd packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _G4W4PAscMrNjmxuoOe9Q6Ah06Go._eNmbHTFymAD8jn9GNCtsdVCNq0b(Single ) at _L31wQkpQpn1scF36uQ3d7QK2DcA._aPrYtNMVcDoUAb74KrWTBYL1cyE(Single ) at _L31wQkpQpn1scF36uQ3d7QK2DcA._nJlbwrwbHVQVELxw0k5MOoHTesd(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _AR18nZzgDCib0BgKtEHVTai2BtB._RIEPxAcqf2UEEFWGLIQBMaqkkdm(_akgck376UF0BsDbdZ3qpxVZzpYaA , String[] ) at _O6NhGZA1RMgLyiBawxylbrJtSqP._RIEPxAcqf2UEEFWGLIQBMaqkkdm(ThreadStart ) ------------------------------- Link to comment Share on other sites More sharing options...
Tyron Posted September 1, 2020 Report Share Posted September 1, 2020 hi calimdor, can you write me the address of your server so i can reproduce the crash, here or via PM Link to comment Share on other sites More sharing options...
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