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Option to toggle time based processes to real time


Feone Varen

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Posted

A per-process option to switch timed stuff to real time instead of ingame time passed. Particularly to make food spoilage and maybe seasons predictable in online play without causing side-effects on timed stuff that works better on the ingame clock.

 

Posted

So maybe what you want is multiple clocks that can go at different multipliers of the server clock that various processes can be tied to so that you can change one without affecting the other.

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