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Host not responding, error crash or overload


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  • Shaydy changed the title to Host not responding, error crash or overload
  • 2 years later...

Some friends & I have setup a dedicated server and started playing recently.  The only real issue we have is the issue mentioned here.  I have made quite a few changes trying to eliminate this issue.  Tick rate, map size, chucks loaded & any other of the limited things I have found on the interwebs.  But alas, I can not completely resolve it.  I am hosting the game on a dell R810, 64 cores & 64 GB of ram, it sits on a 10gb LAN fiber network.  I am local to the machine and have the same impact as remote players. This is a wonderful game, but this issue is frustrating.  Has there been any changes or updates to this issue?  I am still coming up blank in the multiple searches for a solid resolution.  Any assistance would be greatly appreciated. Thanks.

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