Shaydy Posted September 4, 2020 Report Share Posted September 4, 2020 Error popping up "host not responding, possible error crash or overload" happens every time i start on my save since updating to 1.13.2 Link to comment Share on other sites More sharing options...
Tyron Posted September 4, 2020 Report Share Posted September 4, 2020 Please send me the server-main.txt so i can look into it Link to comment Share on other sites More sharing options...
smilensilly Posted January 22 Report Share Posted January 22 Some friends & I have setup a dedicated server and started playing recently. The only real issue we have is the issue mentioned here. I have made quite a few changes trying to eliminate this issue. Tick rate, map size, chucks loaded & any other of the limited things I have found on the interwebs. But alas, I can not completely resolve it. I am hosting the game on a dell R810, 64 cores & 64 GB of ram, it sits on a 10gb LAN fiber network. I am local to the machine and have the same impact as remote players. This is a wonderful game, but this issue is frustrating. Has there been any changes or updates to this issue? I am still coming up blank in the multiple searches for a solid resolution. Any assistance would be greatly appreciated. Thanks. Link to comment Share on other sites More sharing options...
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