Shaydy Posted September 4, 2020 Report Posted September 4, 2020 Error popping up "host not responding, possible error crash or overload" happens every time i start on my save since updating to 1.13.2
Tyron Posted September 4, 2020 Report Posted September 4, 2020 Please send me the server-main.txt so i can look into it
smilensilly Posted January 22, 2023 Report Posted January 22, 2023 Some friends & I have setup a dedicated server and started playing recently. The only real issue we have is the issue mentioned here. I have made quite a few changes trying to eliminate this issue. Tick rate, map size, chucks loaded & any other of the limited things I have found on the interwebs. But alas, I can not completely resolve it. I am hosting the game on a dell R810, 64 cores & 64 GB of ram, it sits on a 10gb LAN fiber network. I am local to the machine and have the same impact as remote players. This is a wonderful game, but this issue is frustrating. Has there been any changes or updates to this issue? I am still coming up blank in the multiple searches for a solid resolution. Any assistance would be greatly appreciated. Thanks.
Mihai Ciobotaru Posted September 8, 2025 Report Posted September 8, 2025 (edited) I am also having this issue in 1.21 after repairing a translocator. I hosted a server on LAN while repairing and the error occured. I tried restarting my laptop and even in single player I got the same error. I don't have any mods modifying translocator Edited September 8, 2025 by Mihai Ciobotaru
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